- "| am the most important
person inthe software
industry” Is he? -
page 30
SPECIAL SECTIONS FOR
Amiga « Amstrad CPC +
Amstrad PCI + Atari ST +
BBC C64 MSX PC» QL
наана
the incredible
inia |, Spectrum
aig ; Friendly front-ends for See pane 22
MS-DOS - page 13
ginners 14 • Entertainment 16 • Tech Tips 20 ° PSsst 3
к, СЕ ‘he
Express Analysis
The stories that come out of the railway sid-
ings at Slough are rarely less than astounding
and if Atari could just release product to
match the quality of the pre-announcements,
it'd take the world by storm.
(Seen any Atari CD-ROMs in your High
Street dealers yet? What about the ultra-
cheap laser printer? The price-busting Mega
STs? Any of the much-vaunted blitter
upgrades?)
As it is, what are we to make of the news
that Atari is to take its best-selling computer,
turn it into a dedicated games console, and
sell it for about a third of its current price?
Тһе first observation is that this looks
clearly like an American idea. Consoles have
been a bigger success in the US than in
Britain, largely because there's room in the
US home for a dedicated games machine.
Second, such a move probably makes sense
in the US, where sales of the ST have been
distinctly underwhelming. Atari may expect
to sell more $199 ST games machines than it
can sell ST computers.
But it seems equally obvious that such a
scheme is a nonsense in the British market.
Consoles gasped their last several years ago
when the first enthusiasm for computers
made best-sellers of the Spectrum, Vic-20 and
BBC Micro. And although Sega, Nintendo and
Atari claim to detect signs of life, the patient
still looks distinctly comatose.
For the vast majority of computer owners,
consoles represent a step backwards. Sure,
you can play arcade conversions, but you can
do that on a C64, an Amiga or on an ST. You
can also play adventures, run graphics pack-
ages and music programs, write letters and
use any of dozens of other applications. On a
console, you can do none of these.
Turning the ST into a console has its points
only if you've got something else to take its
place. Atari hasn't. With memory chips rarer
than a politician's kept promise, the Mega
STs aren't going to be pouring off the produc-
tion lines. The Transputer Workstation is a
long way (and about £2,000) from being an ST
replacement.
‘The ST console may be coming, but you can
bet you won't be able buy one next year.
COMPUTER
|
EDITOR
Peter Worlock
NEWS EDITOR
Colin Campbell
REVIEWS EDITOR
Andy Storer’
STAFF WRITER
Rik Haynes
PRODUCTION EDITOR
Rod Lawton
ART EDITOR
Julia O'Shea
ADVERTISING MANAGER
Mark Salmon
ADVERTISING SALES
Jenny Evans + Sophie Lankenau
PUBLISHER
Greg Ingham
Future Publishing Ltd
4 Queen Street, Bath, BAT 1EJ
Tel: 0225 446034 Fax: 0225 446019
Printers: Redwood. Trowbridge. Wits
Distribution: Seymour Distribution
334 Brixton Road. London SW9 7AG
Tel 01-773 4444
Future Publishing Ltd 1988
No part of this publication may be reproduced in any
form without prior permission.
Holidays
in the sun
So keen is Tynesoft to get its games
out on time that its team of pro-
grammers have been promised a
week in Florida if their deadlines
are met.
Fourteen programmers аге cur-
rently “working round the clock” in
order to complete Superman and
Circus Games. They should be
available later this month.
“Ош bread and butter is the pro-
grammers,” commented boss Colin
Courteney. “But it's no good them
throwing me a load of rubbish and
expecting to go to Florida.” Presum-
ing that the programmers succeed
Tynesoft is looking at an estimated
bill of £14,000
Commodore eyes students
for low cost Amiga offer
Students may soon be able to buy Commodore's
Amiga or one of its PCs at discount prices.
Talks are currently underway which would either offer
a ‘pay after you graduate’ loan or would simply
make the machines available at sub retail prices.
Seemingly both the Open University and the National
Union of Students are involved in tentative discussions.
The offer will not differ dramatically from that made
by the NUS and Midland Bank whereby students can
buy up to £1,000 worth of Amstrad kit. They then sim
ply pay interest while at college, with proper payments
student
beginning on graduation
The Amigas well documented graphic:
appeal to art and design students as well as the pow
ers-that-be in the Department of Education and Science.
It seems likely that Commodore's ultra low cost PC1 will
also be on offer. It currently retails at little over £300,
making it among the cheapest PCs
The next
Lucasfilm
batch of titles from
Games, George Star
8 software arm, are to
be published here by US Gold.
Previously handled mainly by
Activision in the UK, the US firm
has geared up its development
program with US Gold expecting to
launch six Lucasfilm games next
year as well as a batch of big name
Zak McKraken: leading Lucas bunch
movie licences.
The Birmingham company is
now beginning work on Indiana
Jones: The Last Crusade. Gold will
capabilities
O PC1: Students deal?
be releasing any film titles
licenced onto arcade machines
including the rights to any Star
Wars fims which might emerge.
US Gold is currently "sitting on"
two titles: Zak McKraken and the
Alien Mindbenders features an
involved movie type scenario 'star-
ring’ a seedy reporter for a Sunday
Sport type magazine (Zak) who
stumbles across real space
invaders. Battlehawks 1942 is an
air combat simulation cum arcade
game based above the Pacific.
Indiana Jones goes on Cinema
release here late next summer —
the game should follow soon after.
Lucasfilm Games itself has
recently changed its course. In the
past its titles were published by
the likes of Electronic Arts and
Epyx in the US. Now though the
firm is taking care of its own
affairs.
Douglas Glen of Lucasfilm called
US Gold a “strong publisher”
adding that he hoped to continue
in the UK through that firm on a
long term basis. US Gold's boss
Geoff Brown unsurprisingly
described the games as “terrific”
On Lucasfilm's switch from
Activision to Gold he offered:
Maybe they like us better than
Activision.”
Accodata stands
around
Accodata's crusade for making life that lit-
tle bit easier continues.
The computer consumables firm has
launched an £18 printer stand which incor-
porates essentials such as paper catcher
and what is bafflingly described as "the
optimum angle for ease of monitoring".
Apparently foam pads also cut down noise.
O Accodata's stand: Essential?
Scan to fax
The latest addition to the growing num-
ber of handheld scanners is Kempston's
Daatascan.
Costing £275 it can pick up images
from newspapers, photographs, books;
save them onto a DTP program on the ST
and print out on an Epson or compatible
printer Daatascan images can also be
incorporated onto Kempston's filofax
compatible *Daatafax* organiser.
Training queues
A new series of training courses are now
available through Computerands 21
learning centres. Popular subjects for the
moment include CAD and DTP.Computer-
Land isnt promising a fun time but seem-
ingly 6,000 people went last year.
EE] * NEW COMPUTER EXPRESS
ATARI PLANS £99 ST
GAMES CONSOLE
Atari will launch a games console next year based on
existing ST hardware and priced at a competition-bust-
ing price tag of £99, UK boss Bob Gleadow has told
Express
The initial launch will be at the New York Toy Fair next
January, with first supplies of the console through the
major high street chain stores in the early summer. How
ever, it won't be until the autumn that the machine will
be fully available
The company is hoping that the cream of the existing
© Gleadow: Heralding in 16-bit console.
ST software will be converted to cartridge format, proba-
bly not a difficult process at least for straightforward
arcade games. Obviously, adventures and other games
relying heavily on keyboard input will be ruled out. At
present, Atari is talking about a £25 price tag for the car.
tridges.
We will be launching a 68000-based console in "89,
confirmed Gleadow, "but there's no point in having full
distribution before September."
He added: "The idea is to launch it at the Toy Show
and start selling to multiples in May."
The big question is why Atari should want to intro:
duce such a system. If it's a success it can only hurt the
520ST which the company can continue selling at £299
If it isn't expected to sui ed, why bother?
But Atari's move should heat up the looming 16-bit
console war. Sega is also launching a 16-bit console into
the UK at around the same time, and Nintendo claims
that it too will offer a 16-bit model, although that won't
be seen here for another two or three years.
Welsh joystick manufacturer Konix is also working on a
console, reported to be due for launch in January. The
firm is being secretive about developments though;
when quizzed on the subject one senior employee
offered: "I don't know what you're talking about.”
However, several software houses have apparently
seen the console, and reaction is rumoured to be very
positive. Price should be just on the high side of £100,
which is competitive with existing Sega and Nintendo
consoles
Microsoft saves
manual labour
© CD-ROM: Programmers tool
Programmers bogged down by tons of
manuals can now take heart that
Microsoft is soon to launch more than
20,000 pages of reference on a CD-
ROM disk.
Containing 48 books and technical
publications the disk is apparently
indexed and cross referenced for fast
retrieval. All material can be copied
directly into programs without rekey-
ing.
Microsoft says that such a device is
essential for todays programmer who
is juggling a plethora of languages
and environments. It currently retails
at $395 Stateside, When it will be
launched here is not yet clear. >
Books contained on the compact
disk include Inside OS/2, Program-
ming Windows, The MS/DOS Ency-
clopaedia and Proficient С.
With the cold and grey winter months approach-
ing it only seems logical that the best thing to do
is...play cricket.
Audiogenic's long-time meisterpiece Graham
Gooch's Test Cricket is due out from Alternative
at £1.99. Alternative reckons the game will go
tour of India.
chaps at Alte
poned indefii
An Alternative winter pastime
down a treat given that Gooch himself is leading
our world renouned cricketers toward a glorious
Well, up to a point. Someone ought to tell those
ernative that the tour has been post-
initely in a swirl of ugly controversy.
@ Katakis: Recast, rewritten and re-released?
The spectre of the stifled US Gold/
Rainbow Arts game Katakis still
looms.
Seemingly US Gold is pondering
releasing a new game born “out of
the ashes” of Katakis. That title — if
it appears - will be Denaris. Ger
many based Rainbow Arts is in the
process of re-writing the game and
presenting it to Gold which licences
Arts’ products for the UK.
Katakis was taken off the UK mar-
ket two months ago after Activision
called in its legal people claiming
the game was a direct rip off of R -
Type. Gold is cautious enough to
warn Rainbow Arts that if Denaris
resembles R-Type in any way it will
be rejected immediately.
"Rainbow Arts sends us product
and if it's good then we take it but
not if it's no good,” said Gold's David
Baxter. “I told Rainbow Arts two
months ago that Katakis is not a
product we want to release. It needs
to be re-written.”
However, if Denaris does not
resemble Katakis it's hard to see
how Rainbow Arts can flag it as a
direct descendent. “Katakis got a lot
of publicity,” explained Baxter. “It
had excellent reviews presumably
because it's a better a game than R -
Туре."
He added: “It's really a marketing
ploy - the game Activision tried to
ban...” For Activision, UK boss Rod
Cousens warned that any such
game faintly resembling R-Type
would result in renewed legal action
and moves would be made to take it
off the market.
NEW COMPUTER EXPRESS + E
Stratum sprints to
PPC hard disk
An internal hard disk is soon to be
launched by Stratum Technology.
It is internally interfaced and powered
and can apparently easily replace one of
the portable's 3.5 inch disk drives. Stratum
is currently beavering away to finish the
Sprint 20 by the end of the year when it
‘will cost little under £500.
Cheetah flexes muscle
Joystick manufacturer Cheetah is
going into full predator mode.
Far Eastern importers are being
warned that if any of their joysticks
break Cheetah's patents, royalties will
be sought. In particular, Cheetah is
looking carefully at infra red joysticks.
Cheetah apparently paid £5,000 for
such a patent (which doesn't cover nor-
mal light guns) four years ago when it
launched the Ratt infra red joystick.
Boss Howard Jacobson, though, is hop-
ing that his competitors will make a
success of their ventures.
“We're not going to jump in and say
"вор selling these’. I hope they sell mil-
lions and we'll go for our share of the
royalties, said Jacobson. Cheetah is
currently checking with legal people
how strong the patent is and which
products it covers, including the possi-
bility of it covering infra red guns.
Archimedes gets a Basic boost
BBC Basic V оп the
Archimedes is no slouch, but
like all interpreted Basics it
hardly allows you to get the
most from the machine. Dabs
Press has a welcome solution
in the form of ABC - the
Archimedes Basic Compiler.
ABC will take a standard
Basic V program and compile
it to a stand-alone machine
code file. Dabs claims almost
complete compatibility with
existing Basic syntax, so pro:
grams can be tested and
debugged in the interpreter
before compilation.
Another software house has decided to try its hand at
arcade machines.
The crucial factor, though,
is speed and ABC appears to
do the business: Dabs is
claiming increases in execu-
tion speed of up to 4000%,
with most benchmarks run-
ning between 10 and 30
times faster. If you need
more speed, ABC allows the
use of in-line assembler with-
in programs.
Written by Paul
Fellows,
head of the team responsible
for Arthur, ABC will be avail-
able from next week, at a
Price of £99.95 inc VAT.
curious environments.
The latest order
centre іп Ireland.
Acorn fired up
Acorn's Archimedes is becoming
increasingly popular in the most
the firm
parading is to an artillery training
Seemingly,
Following MicroProses moves into that area in late
summer German publisher Rainbow Arts is set to
launch three arcade machines. They should be set up
here by the middle of next year.
And the games will be appearing on popular home
computers - including PCs – by Christmas 89 through
US Gold. Gold though is not involved in the arcade
machine venture directly.
Apparently tha hardware has already been devel-
oped. Rainbow Arts is keen to stress that it is not
based on machines such as the Amiga or ST as has
been the case with one other arcade machine manufac:
trainee gunners get to demolish
targets by working out grid refer-
ences and the like on a system
enticingly named the Westland
Indirect Fire Trainer.
We are assured that the
Archimedes also runs à full sound
and graphics simulation of the
turer.
First out will be a "Ghosts and Goblins type game"
called Dark Chamber followed by Monster Olympics —
a comic style sports affair. The third game has yet to be
named.
"We've tied up good graphics and games designers
commented managing director Mark Ullrich
for this,"
© in the arcades: Rainbow Arts to move in
On the software releases Ullrich commented
“We
want the games to become popular in the arcades
before we release computer versions.”
Rainbow Arts expects to have 2,000 machines in
shot.
“They've done games such as Giana Sisters and
Garrison."
place throughout Germany of each game. A similar
number can be expected for the UK
TOP TEN full price
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Encore
Ee * NEW COMPUTER EXPRESS
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Amstrad in the Lookine lac
LITTLE MORE THAN A MONTH
AFTER ITS LAUNCH THE РС200 SIN-
CLAIR PROFESSIONAL IS STILL
SOMETHING OF AN ENIGMA TO
HORDES OF GAMERS AND —
AMSTRAD WATCHERS. COLIN
CAMPBELL TALKS TO THE LEISURE
SOFTWARE HOUSES AND FINDS
OUT HOW ENTHUSIASTIC THEY
ARE... E
The chin wagging brigade is up to its old tricks.
Amstrad's legions of self appointed experts and
analysts have spent the last month or so babbling
about the new beast — the Sinclair Pro or PC200
(depending on whichever name you prefer).
Not least among these prognosticators are the
games publishers. They have the task of deciding
whether or not Amstrad's curious beast is about
to open up a glorious era of PC gaming.
A whole swathe of new computer users keen to
spend lots of money on a format which has hith:
erto restricted itself mainly to the comparatively
dull world of spreadsheets and such may be
emerging.
At least that's the theory in this island. Else-
where in the big bad world the PC format has
long been regarded as the status quo for games.
So are the publishers ready to deploy all their
games onto PC terrain? The obvious answer to
that is yes
Established PC owners (at least Amstrad ones)
will know theres already a fair splattering of
games available. By all accounts though they are
dominated by the mature and thought provoking
types with flight simulations riding highest.
But those eyeing the PC 200 as a real possibility
(for gaming) can rest assured that even the more
puerile titles so beloved of the British gamer will
turn up on the PC eventually
Atlantic goal
From the software houses perspective the cur-
rent situation is simple. There is a big market
across the Atlantic for PC games so titles likely to
appeal to Americans get transferred to PC any-
way and hauled off. And US companies (EA,
Mediagenic, Epyx, MicroProse et al) write all their
games for the PC anyway and ship most of them
over here.
Like many hardened gamers though the powers
that be in the software house's top floor offices
have their doubts about Amstrad's latest.
Firstly, it's the same price as an ST and palpably
not as appealing as a games machine. Those cur-
rently staring balefully at their Spectrums and 64s
are more likely to trade up to an ST or Amiga than
a four colour Amstrad РС
Secondly, there are now nine different Amstrad
PCs between £300 and £600 (three PC200s, three
1512s, two 1640s and the low end 2086). That's
not including the four versions of the portable
within those parameters
Thirdly, nobody in the know is at all impressed
with the CGA monitor. It's hard to see the £399
mono version selling well to gamers and how
good the TV link up on the £299 standard is yet to
be ascertained. Again, four colour capability looks
a trifle weak beside the blazing blur of a decent
ST or Amiga offering.
And yet the publishers will still support it heavi-
ly because, without getting too boring, they
appreciate Amstrad's unbelievable skill at per-
suading the masses to fork out. Amstrad's mar-
keting muscle is the envy of many a throbby cor-
poration and awards have dutifuly been
bestowed on Mr Sugar for his well documented
businessacumen. The firm is currently
gearing up for an absolute corker of an
advertising campaign. And, despite
perennial shortages, Amstrad's skill at.
getting hardware to market is
unmatched in the low end PC arena.
Mum's the word
Apart from that the software
houses have à suspicion that it
wont be games players buying the
machine but that old sector of the populace
everyone loves to rely on - parents. That the kids
will soon draft in games to replace awful educa-
tion packages is understood by Amstrad and
understood by the software houses.
"Experienced users will go for the ST or Amiga,
thinks Alternatives boss Roger Hulley. "This is for
first time computer users and for mum and dad
"Т didnt jump up and down when I saw the
machine but with Alan Michael
Sugar behind it..."
Alternatives full price offshoot
Again Again is to make a debut
foray into PCs with a new game
after Christmas. Inevitably perhaps,
its a flight simulation (Operation
Hormuz). Hulley reasons that the
opportunities for releasing good ої
arcade games will be limited. "The
IBM market isn't ready for that."
Those software houses preferring
to play their cards close (ie. all of
them) are saying that they will do
their utmost to get the best out of
the machine (etc. etc.). US Gold
supremo Geoff Brown envisages
the PC market opening up here. "It's the biggest
format in the States,” he said. And that counts for
something since Gold is apparently having a good
time of it over there with its Brit games.
Gold of course has four of its titles bundled with
the PC200 so its hardly surprising that Brown
fully expects Amstrad to pull it off.
And while Gold is creaming it in the States
Electronic Arts is furtively hoping for the PC to
make its mark here. US software houses top brass
have already filled their pockets with the riches of
PC gamers Stateside and it doesnt take much to
url
00200
Amstrad's marketing clout
Mammoth US market for PC software
Expandability
Good value - for a PC
and cons
Poor value next to ST/Amiga
Four-colour graphics
Expandability is limited
Ф PC 200: Up against ST and Amiga?
bung those games Europe's way.
EA's European operations director
Mark Lewis enthuses: "We've been marketing PC
games here since we started. But I've always
thought that the PC user is one who wants to use
the machine for a whole variety of things.
If you're a user you want
entertainment as well as the
ability to create. I suspect a
lot of people will also use it
for word processing and will
have a database."
Lewis admits that the
machine's colour capabilities
will prove an obstacle but he's
impressed with speed capa-
bility. "Chuck Yeager is faster
on the IBM than on Com-
modore or Apple."
Lewis: EA has traditionally
supported PCs
Colouring the issue
Many are reserving judgment on the machine
until they've actually seen it (which seems fairly
sensible). Surprisingly, Ocean's boffins have yet to
poke around inside the Pro's belly.
The firm's software development manager Gary
Bracey is quick to point out that Ocean has been
churning out PC games regularly for the past 12
months. "It would be nice to see the PC games
area opening up. It needs to be more widespread
and if this is the way to do it then fine."
On the colour capabilities he observes: "If the
resolution is good then we can do nice things
with it. Four colours is fine."
Its only fair to stress that Amstrad won't be
Pitching this as a games machine solus. It will be
pitched as the ideal home computer for the whole
family. Which isn't a million miles away from what
the CPC was supposed to be.
But its appeal to the 25 to 45 age group is likely
to be strong. It's easy to imagine many of them
used to IBMs at work, wanting one for the home,
and appreciating that younger members of the
family can get some kicks out of it.
Its those younger members who the games
publishers are watching closely. And their tastes
arent likely to differ enormously from other 16-bit
counterparts.
NEW COMPUTER EXPRESS + E
Thanks for
the memory
Andy Onions
Carrier Command
T/Amiga
Carrier Command, programmed by Real-
time Graphics, is a technical tour-de-
force with a complete game universe —
islands, buildings, ships, aircraft —
depicted in fast, smoothly animated,
solid-filled 3D. With Starglider II, it sets
new standards for 16-bit entertainment.
But the company's roots are in 8-bit
programming and it continues to pro-
duce excellent 8-bit software. Program-
mer Andy Onions is well placed, then, to
discuss the differences.
"The main thing is that the 16-bit
machines give you masses of memory.
This means you can'be very sloppy and
write code that just grows and grows
Also, you can write code a lot faster on
16-bits because you don't have to be as
careful with memory.
"However, the demand is for better
graphics, and graphics eat up memory.
With all that memory it would take you
years to fill it with code, but you can fill
it quickly with graphics.
"Next, the 16-bit machines give you
© Carrier Command - "ST version is a shade faster"
very powerful processors. But as soon as
you start dragging large chunks of mem-
ory around, as“you do with graphics, you
lose the power you just gained. For
example, the Spectrum display screen is
about 6K, the C64 about 8 or 9K, the PC
about 16K in CGA, but the ST and
Amiga are 32K."
Surely the Amiga's dedicated graphic
processors come in handy here? Appar-
ently not: "From our experience on both
the ST and Amiga versions of Carrier
Command, the Amiga's dedicated hard-
ware turned out not to be as much use
as you might think. The blitter needs so
much information in setting it up for use
that the overhead negates any speed
advantage. In fact, the ST version of
Carrier Command is a shade faster than
the Amiga on graphics."
ы.
6 "Amiga hardware is not as much use as you might think”
Upwardly mobile
programming
OWNERS ARE MOVING UP TO 16- $
BIT COMPUTERS. IF YOU JUST
WANT TO RUN COMMERCIAL SOFT-
WARE, YOU CAN ENJOY ALL OF THE
ADVANTAGES - EXTRA SPEED,
XTRA POWER, EXTRA MEMORY- |
NY PROBLEM. BUT FOR f
The first generation of microcomputers -
Apples, Commodores, Sinclairs, etc - now
collectively known as 8-bit systems, used
different microprocessors but had many
things in common. Not least, they were
slow and short on memory.
The upshot of those limitations was that
software had to be written in machine
code, both for speed and because machine
code programs take up less space than
those in any other language. Secondly, and
also for reasons of space, programmers
learned to squeeze their programs into
every available byte of memory.
Machine coders would spend hours in
search of ways to reduce a section of code
by a mere one or two bytes or a handful of
clock cycles - savings of precious thou-
Great expectations
Jez San
Amiga/ST * Starglider I & II
The original Starglider was one of the first
programs to exploit the power of the 16-bit
machines, and undoubtedly helped to sell a
lot of Atari STs. And it's a measure of how
far 16-bit programming has developed that.
Starglider II makes its predecessor look
positively feeble.
After early work on the ST, Jez San
switched to the Amiga, and now has to be
considered one of the leading programmers
on these two 16-bit superstars.
"Perhaps the fundamental thing is that
people expect more out of the 16-bit
machines and sometimes they arent capa-
ble of delivering. For example, some of the
8-bit machines are much better at scrolling
graphics.
"Where the 16-bit systems do score is in
the maths — with builtin multiply and
divide instructiorfs they are far better at 3D
graphics, which is what we specialise in.
"There are problems with memory on the
sandths of a second
The second generation - the PC-compati-
bles, Atari STs and Commodore Amigas —
feature much more powerful processors,
and have large memories, typically
between 512K and 2Mb of RAM. Not unnat-
urally, buyers of these machines expected
life to be easier. All that memory looked like
riches beyond dreams, and why learn
machine code now when these superfast
computers could turn in machine code per-
formance from “easy” languages like C?
But that “machine code performance”
was only when viewed in comparison to
the older 8-bit computers. Programmers
could only get away with the easy
approach so long as the public was happy
with 8-bit performance from their 16-bit
computers. Of course, they weren't happy
for long. And when the first genuine
machine code programs for the new
machines arrived, the game was up.
Especially in games. Programming teams
like Argonaut and Realtime, with games
like the Stargliders and Carrier Command,
have begun to use the power of the new
machines to create worlds in 3D, smoothly
animated yet with lightning-fast action.
The unimaginative conversions of old 8-bit
product now look very humble indeed.
So in a sense, programmers are back
where they started, squeezing their code to
save time and memory. And when the day
arrives that we all have the equivalent of a
new machines. While 64K on the 8-bit
machines was plenty, 512K on 16-bit
machines often isn't enough. Sound effects
take up large amounts of memory - the
soundtrack on Starglider II is about 450K.
On good 16-bit games you're usually talking
about 50K of code, 200K of graphics and
200K of sound but we could easily fill up
more memory with graphics and sound .
"Апа things like expansion RAM on the
Amiga, and machines like the ST 1040 and
Mega STs don't help because you have to
write for standard hardware, and that
means 512K.
"What would be a help is faster access to
peripherals. That is much more important.
OStarglider Il - “the soundtrack is about 450K”
EN NEW COMPUTER EXPRESS
Finding the right tools for the job.
One thing all programmers have in com-
mon is the need for good development
tools, and naturally the professionals want
the best. A strong contender for that acco-
lade must be one of the industry's best-
kept secrets: PDS, the Programmer's
Development System. Although extensive-
ly used by the major programmers, few
outside the ranks of the professionals will
have heard of it.
"There are now about 250 users of 8-bit
PDS, and we've got about 20 beta testers
of the 68000 system," says author, develop-
er and publisher of PDS, Andrew Glaister.
That list of PDS users reads like a Who's
Who of British programming: Telecomsoft,
Virgin, Electronic Arts, Ultimate/Rare, Jez
San, Realtime, and Archer MacLean are all
PDS users. Among the programs devel-
oped using PDS are various versions of
Elite, Starglider, Star Wars and Empire
Strikes Back, Tiger Road, Barbarian, Last
Ninja and Afterburner.
It is a combined hardware/software sys-
tem running on an the PC. It comprises an
interface board providing two ports, and
Cray on our desktop, with gigabytes of
memory and TV-quality graphics, you can
expect one programmer to turn to another
and say, “If we could just shave a few mil-
liseconds off this routine...”
А BIT BAFFLED?
If you find talk of 8-bit and 16-bit sys-
tems confusing, have patience. Watch
for a full explanation in Learning Curve,
our guide for beginners, in the next few
weeks.
than more memory - although 2Mb of RAM
would be nice. But when we find a way of
filling 2Mb we'd want more.
"Really fast disk drives would allow us to
use disk space as virtual memory, and then
your available memory becomes the capac-
ity of the drive. Optical disks [with capaci-
ties of thousands of megabytes] look inter-
esting in this respect."
San also dispels the myth of the the Ami-
ga's specialist hardware for graphics. "The
Amiga hardware is not really suited to 3D
work. It's better for handling sprites and
windows - incredibly useful for those sorts
of things - but really you dont see much
difference in ST and Amiga graphics. The
good thing about the Amiga is that the
hardware is completely standard. Blitters
on STs are great, but because they're not
there on all STs, they don't get used. '
What about the PC? "One problem with
the PC standard is that it isn't really a stan-
dard. For example, on Starglider П, we're
forced to support five screen modes -
CGA, EGA, VGA, Tandy and Hercules. But
as the better graphics standards like EGA
and VGA become more established we
definitely expect the PC to become a major
market."
the software and manuals. In addition, you
need an interface for the target machine.
The system costs £500, and a further £50
for each machine interface.
Very expensive compared to a copy of
Devpac, say, but Glaister says cheerfully,
"It pays for itself after the first project
because it can halve your development
time."
The software includes а ful
assembler/disassembler for the target
machine (either Z80 or 6502), memory
monitor and a graphics editor. The 8-bit
version is blisteringly fast: on a 386-based
PC, it will assemble 1Mb of source code in
about 2 seconds, and transfer of the object
code varies according to the target
machine but on a Spectrum it's about 20K
per second.
Using PDS, you can write your Spectrum
program in Z80 assembler (on the PC),
design the graphics (also on the PC), then
assemble, link, and download your pro-
gram to the Spectrum. Now you can run
your program while the PC acts as a moni-
tor, allowing you to examine registers, set
breakpoints, and generally control execu-
tion of the program. If there are any prob-
lems, you can edit, reassemble and down-
load again very quickly.
The advantage of PDS is that all your
software tools are integrated into a single
system, and controlling the target machine
from a separate development system
saves a lot of time since you're not having
to switch constantly between develop-
ment tools and the program under devel-
opment. Both run simultaneously.
But why the PC? Andy Onions, of Real-
time, makes the point: "Developing for the
ST and Amiga is only practical with a hard
disk, but they are very expensive on those
machines — you're talking about £700. On
the PC, you can get a hard disk with con-
troller for about £175. АП of the utility soft-
ware you need is widely available for the
PC, and it's all cheap. You also have a very
reliable system."
And Glaister says, "Since we've had PDS
on the PC we've had no complaints, and
nobody's every questioned it. I love the PC
- the new 386 machines are the most pow-
erful computers available and VGA graph-
ics allow you to develop for anything, even
the Amiga."
The power of the PC
PC-compatibles are still considered a bit
of a loser when it comes to games, but it
can boast some outstanding examples,
not least Incentive Software's Freescape
series. The first instalments — Driller and
Dark Side — were two of the best games
ever on the PC and good enough to stand
comparison with product on
any machine.
Chris Andrew, of Incen-
tive's software team Major
Developments, talks about
some of the differences in
moving from 8-bit to 16-bit
programming: 'I like pro-
gramming on the PC because
it's so powerful.
"Moving from Z80 systems
like the Spectrum апа
Amstrad to the PC wasnt
very difficult. You do find this
thing where Z80 program-
mers move to the 8086, and
6502 programmers go to the
68000 but I'm not sure why that's so. I find
that any machine code language is quite
easy — you just have to sit down and learn
it.
The 8086 can be a bit of a pain because
the memory is divided into 64K segments.
You end up having to do your program in
segments and then link them together,
but you have to be very careful about
where your segment pointers are point-
ing. In Driller we had a couple of obscure
bugs because of that."
Graphically, the PC is always looked
down on because of its most common
standard, the four-colour CGA mode, but
the increasingly-common EGA - with 16
colours from a palette of 64 — is as good as
most ST and Amiga displays, and the next
standard, VGA, outperforms even the
Amiga with 256,000 colours and a much
higher resolution.
ГЕТ] ЕСО 10%
O PC Dark Side - “graphics get complicated when you move to EGA”
Andrew says, "Programming graphics
gets complicated when you move to EGA
because of the way the screen memory is
mapped, but CGA is relatively easy. You
just have to make the best of what you've
got."
And he finds some of the PC's limita-
tions comfortable to live with: "I don't like
programming sound anyway, so I quite
like the PC because it means I don't have
to do very much."
NEW COMPUTER EXPRESS +
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ENTERTAINMENT
PREVIEW
“Although we're moving away from all-text stories, everything you've come to know and love about
interactive fiction will still be there. We are not compromising on quality, richness or depth in any way.
What we are doing is enhancing these features with graphics that exhibit the same attention to quality
and detail as our prose. A new technology is here and we're making full use of it.”
Infocom statement of intent
Infocom goes graphic
‘A THOUSAND WORDS IS WORTH A
PICTURE’ MIGHT HAVE BEEN
INFOCOM'S MOTTO, BUT NOW THE
MASTERS OF ADVENTURE SAY YOU
CAN HAVE BOTH. IS THIS HERESY?
A SULLEN BOW TO PUBLIC
DEMAND? OR THE DAWN OF A
NEW ERA? PETER WORLOCK
INVESTIGATES ...
Infocom, the one-time masters of computer
adventure, have not had a great 12 months. Pres-
sured from all sides by the public demand for
graphics, and the increasing popularity of animat-
ed role-playing games, the US company looked
less and less confident as the year wore on.
Whereas Infocom games used to be rare events,
inevitably greeted by critical acclaim and public
clamour, the last half-dozen releases came thick
and fast. Some fans felt that the quality had
declined as productivity had risen, others that the
quality was as high as ever but no longer quite
good enough. And there was an air of despera-
tion about some moves like the ill-advised (and, in
this country, never-to-be-seen) InfoComics with
their meagre storylines and laughable graphics.
Other developments, including the role-playing
and self-mapping features of Beyond Zork
received a lukewarm "thumbs up", but failed to
recapture the excitement of old.
Now the company is poised to enter a new
phase, with a range of products that it hopes will
give the ailing old-timer a new lease of life. The
new games have one thing in common: graphics.
Most radical of the new games is BattleTech
w gale tears at you, biting deep
within, and you know that if you
don't make landfall soon you'll alt
һе deod. You ore John Blackthorne,
Pilot-tajor of a deod fleet: one
ship left out of five, eight and
twenty men out of one hundred and
seven, ond only ten of those can
lows past in an angry torrent
[The wheel dominates the quar terdeck
tt is turned straight and free to
turn nov.
The ship heels in a sudden squall,
which, uncontrolled, begins
to tum to port
STRAIGHTEN THE UMEEL]
© Shogun - lots of fighting and a bit of love interest!
(see below), Infocom’ first real role-playing game,
but the RPG theme carries forward into other
products, notably Journey, which Infocom says is
“a whole new realm of entertainment software”
called role-play chronicles (the company hasn't
yet lost it's yen for slightly pretentious market-
ing)
Hardened readers will recognise little new in
the story line: Tag, Praxix, Bergon, Esher and
Minar head off on a quest for the “revered wis-
dom of the great wizard Astrix", exploring
unknown lands and underground caves, and solv-
ing puzzles.
Written by Zork co-author Marc Blank, Journey
is a more-or-less straight merging of the tradition-
al Infocom text adventure with elements of role-
playing games. The graphics in the game, in the
form of Magnetic Scrolls’ illustrations rather than
the animated views of games like The Bard's
Tale and DungeonMaster, look excellent, but the
most that can be said at this stage is that if it
works it should be great, “but the Journey,
Grasshopper, is fraught with danger”
Much closer to the traditional adventure format
is Shogun, written by second Zork co-author Dave
Lebling. This is the second game license of James
Clavell's best-seller (Virgin produced an arcade-
adventure of the book a couple of years ago), and
the story will be familiar to anyone who has read
the book, watched the TV mini-series, rented the
Role-reversal
On paper, at least, the new game will set
any RPG fan's fingers twitching: four million
locations, animated graphics in projected 3D
style, together with masses of combat and
the standard RPG features of developing char-
acters and the ability to acquire new skills
As if the switch to graphics wasn't shocking
enough, heading up the list of forthcoming
releases is Infocom's first non-adventure
game. The officially licensed version of
FASA's BattleTech system is a true computer
role-playing game in which you play Battle-
Mech rookie Jason Youngblood. Your aim is
to survive long enough to save the universe
from the deadly Kurita warriors.
and equipment.
Infocom claims it will also boast a number
of innovations, including the unlikely-sound-
ing "emotive out-take". At various points in
the game, the screen zooms in to show the
emotional reactions of characters to various
happenings.
Could this be the first three-Kleenex com-
puter game?
NEW COMPUTER EXPRESS +
БЕНЕН PREVIEW
video or played the Virgin game.
The game promises to have you “matching wits
with tyrannical Japanese aristocrats and fighting
off attacks by Ninja assassins", with a bit of love
interest thrown in for good measure.
Again, there are illustrations, this time in “tradi-
tional 16th century Japanese style", and Media-
genic claims these are “the most outstanding that
Infocom has created to date”. It would be churlish
to point out that this is no great recommendation,
and, in fact, the
And on the question of churlish, one hesitates
to comment upon the fourth item on the menu
Zork Zero. In temporal terms, Infocom calls this
the prequel to the Zork Trilogy, but in gaming
terms it's a development of the Beyond Zork late-
comer.
Naturally, the action takes place in Quendor and
promises to explain many of the questions that
have intrigued Zorkers for years, such as where
did grues come from?
Written by Steve “Leather Goddesses” Meret-
zky, Zork Zero is a text-and-puzzles adventure of
the old school, but again Infocom has felt obliged
to bolt on a few bells and whistles. There is the
self-mapping feature of Beyond Zork and a new
parser, but also the iffy idea of little graphical
puzzles such as Peggleboz, the Tower of Bozbar
and Double Fanucci
Cynical readers may imagine they hear the dis-
ЕЕЕ: |
% Journey - a touch of the Tolkeins
tant sound of a near-dead horse being flogged,
which might be taking things a bit far. But Zork
Zero does smack of the Hollywood syndrome: if in
doubt, remake an oldie. What can we expect
next: Son of Zork? Rambo Hills Cop Academy XII
goes to Zork? Digging so deep into its past does
n't bode well for a company struggling to find its
way into the future
Zork Zero apart, however, the new line-up looks
like a bold attempt to carry Infocom into a new
era, while BattleTech is a radical departure and
certainly the most exciting prospect. The merging
of Infocom's classy adventures with a first-class
RPG and combat system could take the games
market by storm
nean the highest point of the pass,
od hat it reiten lcd ы)
КЕСЕГІ? av rae м fo
БУДА) er o de мейе. ome he sale |
das revealed an ancient ravine feadiag wp the
side of the mountain Mere
line
Vau fid yoursel! on the slopes of Mot Года, te 7
tallest peak tn the Flathead бердін. А ату P
pom tin
leads almost straight
(ші als sta
D
© Zork Zero - going back to mah roots..
Release Schedule
PC Amiga C128
Zork Zero 02/89 03/89 04/89
Journey 02/89 03/89 05/89
Shogun 01/89 03/89 06/89
Battletech 11/88 па па
INCREDIBLE SHRINKING SPHERE
ot from the ST version.
due out on the Amiga, Spectrum, CPC & C64.
SUPERMAN
TYNESOFT
Marvel Comics' second superhero makes it onto the silicon
@ Screensh
@ Also
him through 12 missions featuring the canon-throwing
@ Also due out on Amiga, PC, Spectrum, CPC & C64.
THE CHAMP
LINEL
the theme tune from Rocky accompanies your long haul to
€ Also due ош on the ST & C64.
RETURN OF THE JEDI
DOMARK
Following on from Star Wars and Empire Strikes Back, but
marking a departure from their wire-frame graphics,
comes the final release of the trilogy where you're up
against the Imperial Deathstar. Fly speederbikes, Scout
Walkers and Millenium Falcons as you evade Imperial
Stormtroopers, Tie Fighters and Cruisers in your attempt
to take out the Death Star and escape before it takes you
with it too.
© Screenshot from the Spectrum version.
@ Also due out on the ST, Amiga, CPC & C64.
GRAND PRIX CIRCUIT
ACCOLADE
Drive a Formula One racer around 8 international circuits
after choosing from three car configurations. You select the
best design for each specific track and race against 15
other drivers with varying styles. Pit stops and tyre
changes add to the realism, as do tunnel sequences where
you're driving blind.
© Screenshot from the PC version.
© Also due ош on the C64.
NEUROMANCER
5
e
E
Based on the novel by Bill Gibson which won just about.
every Sci-Fi award possible, comes Cyberpunk atmospher-
ics and a fully-digitised sound track by Devo to set you in
a 21st century Japan of hi-tech urban decay. You use your
skills as a hacker to break into heavily protected govern-
an arm:
he wipes Тһе Dar. Hi
Teeth are а mebuork оі
Rast European steel а
Ea * NEW COMPUTER EXPRESS
PLICATIONS
SSS SRE EWS ED
Easy PCs
MS-DOS MAY BE THE MOST WIDELY
USED OPERATING SYSTEM IN THE |
WORLD — BUT NO-ONE SAID IT WAS
GOING TO BE EASY. PETER WOR-
LOCK LOOKS AT THREE PACKAGES
THAT SHOULD EASE THE PAIN.
“User-friendly” has been one of the most popular
concepts in computing for the past few years.
Unfortunately, MS-DOS pre-dates that popularity
by quite a margin. Not to put too fine a point on
it, MS-DOS can be downright hostile with its
cryptic command syntax and odd abbreviations.
No surprise, then, that WIMP (Windows, Icons,
Menus, Pointer) environments like Windows and
GEM have become popular for the PC. Unfortu-
nately, these front-ends have their own problems;
specifically, they consume a lot of disk space,
making them practical only on hard disk
machines, and they take a while to load every
time you turn on your РС.
A better bet are compromise systems that pro-
vide easy-to-use menus without going all the way
into extensive graphic displays. Two of the bet-
ter-known such systems are the Norton Com-
mander, and Tree86, and both have just been
upgraded and enhanced.
THE NORTON COMMANDER
Peter N
Peter Norton is probably better known for the
Norton Utilities, but Commander has long been
the leading DOS front-end system for PCs. Now in
version 2.0, it offers pull-down menus, improved
file browsing, and support for EGA and VGA dis-
plays, as well as being generally faster and more
functional.
Installation is simplicity itself: copy all the files
to a working disk, and then enter NC, or adjust
your AUTOEXEC.BAT file. Commander loads into
its basic screen which consists of one or two disk
directory windows.
From here, you can perform most DOS func-
tions, such as copying, renaming and deleting
files either by use of the drop-down menus, or
from the function key pad. Commander can be
mouse-driven, or you can use the PC's cursor clus-
ter to emulate mouse control, or you can use the
keyboard shortcuts provided.
Having twin directories makes Commander par-
ticularly enjoyable to use, since you see both the
origin and target disks. Further, you can mark
multiple files for copying and deleting in a single
action - much easier and safer than using the
DOS wildcard facility.
This is fine so far as it goes, but Commander
goes much further. For example, the file browsing
utility is more useful than DOSs TYPE command
Since it allows you to scroll forward and back
through the file. Moreover, Commander has spe-
cial options for viewing dBase and Lotus spread-
sheet files.
Actually editing your files is also easier because
Commander provides a text editor. You can use
your own favourite but Commanders is more than
adequate for quick changes to existing files, or for
creating batch files and the like.
Finally, Commander gives you the ability to cre-
ate a custom menu from which you can launch
your most-used applications with a single key-
press. The icing on the cake is the added bonus of
tying documents to their applications and launch-
EPIS GUTRES SUJET DR DE»
Бы, Ее Еле Ен Б. ILS
ing those from the directory screens. For exam-
ple, if you have a document file LETTER.DOC cre-
ated in Wordstar, Commander lets you choose
LETTER.DOC from the directory, and when you
hit RETURN the PC loads Wordstar and LET-
TER.DOC ready for editing.
The documentation is a model of clarity, clearly
written, well-designed and with copious use of
sample screens from the program. In addition,
there's a quick guide which is basically a pictorial
reference to Commander ~ rather superfluous but
where documentation is concerned, better too
much than too little, I suppose.
TREE86
Tree86, from the lesser-known David Aldridge,
sets out to do what Commander does – to provide
an easier, menu-driven front-end to DOS. Unfortu-
nately, it doesn't succeed nearly as well
As its name suggests, the program shows disk
directories in the form of a tree, tracing the
branch-like structure of sub-directories and files
This clearly shows the structure of your directo-
ries, but it can be wasteful of space, and the
result is that Tree86 can display only one directo-
ту at a time, as opposed to Commander's two
(Commander provides the tree display as an
option).
fact that Tree86 devotes about a quarter of the
screen to a permanent display of disk and
machine status. Although it is occasionally useful
to know the free space on the disk, the numbers
and kinds of files, and how much memory you
have available in the PC, you certainly don't need
the information all the time. With Tree86, you
have no choice.
mouse; if you don't have one available, you're
reduced to using some fairly cryptic single-key
commands, which isn't as satisfactory as Com-
manders cursor-key alternative.
rename and delete files, Tree86 adds little more.
There is a file-browser but this is barely more
functional than TYPE (you cant scroll backwards),
although it does allow you to switch between
ASCII and hex displays. Finally, you can run PC
applications from within the program but, again,
in more limited fashion than Commander pro-
vides. For example, Tree86 provides no editor,
you have to bring your own, and while it can
automatically load a document, you have to allow
for this by amending a batch file outside of
Tree86 — not a task to endear the package to PC
novices.
ished feel to it, an impression only reinforced by
the manual which provides only the briefest cov-
erage of Tree865 features.
Verdict
In this two-sided contest, Commander must be
considered an outright winner. Professionally pre-
sented, and with a host of extra features, it leaves
Tree86 for dead.
struggling to come to terms with DOS, and Com-
mander might find a particularly warm welcome.
in offices where it should allow occasional users
of company PCs to get to grips with the machines
a lot more quickly and easily.
stage, there isnt really much reason to look at
something like Commander. A better bet would
be а DOS management program like PC Tools
Deluxe which provides all the facilities (except.
mouse control) of both Commander and the Nor-
ton Utilities in one powerful package.
П
даі: 12 Ма. |
lites: 118,31
The shortage of space is exacerbated by the
The program is designed to be used with a
In addition to the usual DOS commands to copy,
Mr Aldridge's package generally has an unfin-
It can be highly recommended for beginners
However, once you're beyond the beginner's
HELPME
e Products Inc:
T
Perhaps the single biggest advan-
tage of the PC system is its flexibili-
ty. Video displays, memory capacity
and disk storage are all customis-
able, and the vast library of MS-DOS
software is unparalleled. You can
literally turn a PC into the kind of
computer you want.
However, that flexibility also pro-
vides limitless opportunities for
conflicts and incompatibilities in
hardware and software, and prob-
lems like that can bé exceedingly
difficult to fathom. Which makes a
good case for HelpMe, one of a new
batch of utility programs from CSPI.
HelpMe is the disk-based equiva-
lent of having a PC technician at
your beck and call, providing more
than 300 diagnostic tests for PC
hardware and software. Uses range
from helping a novice set up MS-
DOS by automatically configuring
CONFIG.SYS and AUTOEXEC.BAT
files, through to highly technical
analysis of the hardware status
without the need to remove the
PC's cover and dig around inside.
In fact, if theres anything you
want to know about the set-up of
your PC, HelpMe can probably tell
you. Want to know the state of file-
fragmentation on your hard disk?
No problem. Easy. How about a list
of interrupt requests and their
memory locations? Child's play.
Naturally, the key question is,
how often do you need to know
these things? For corporate DP
managers the answer is probably,
all the time. For the computer
enthusiast with a PC at home the
answer is probably, hardly ever.
But HelpMe is a bit like insurance.
When everything's going fine you'll
resent the premiums, but when you
need it, it's worth almost any price.
Imagine lugging your PC all the
way into a repair shop, only to find
that HelpMe could have told you
your new display card was the
cause of the problem!
It's easy to install and use, and
seems to work well (hard to say —
there's nothing wrong with my PC,
he said smugly). Casual PC users
could probably live without it, but if
you absolutely have to have work-
ing PCs, you should have HelpMe.
NEW COMPUTER EXPRESS +
"Nr
B E
қанаты CNS O AA
obvious when you think about it.
need devices like keyboards (and
CAN BE A DAUNTING EXPERI
CHANCES ARE, YOU'RE NOT S
WHAT IT CAN DO. AND TO CAP IT
ALL, ONCE YOU'VE BOUGHT YOUR
> 3 printers to com
MACHINE, YOU FIND YOUR PROB- — Pesce wih
LEMS ARE ONLY JUST BEGINNING. Y%
— — — Software is
YOU NEED THE EXPRESS GUIDE the stuff that
TO LIVING WITH A COMPUTER.
makes computers
WEEK BY WEEK, PETER WORLOCK
providing information for it to
work with, The com-
puter needs
devices like
monitors and
work, and software
equals programs
Programs are
simply lists of
instructions
which tell the
computer how
JARGON.
When I first became interested іп microcomputers tO perform a
— in the days of the UK101, Nascom, Pet, Apple П, Certain task
and the amazing Exidy Sorcerer (the Amiga of its (cookery
day) – I was an impoverished junior reporter оп а recipes,
instructions for
building model
airplanes, and
knitting patterns
are all examples
of programs for
people). Without a
program, the com:
puter is unable to do
anything
Most software is external
to the machine and comes on
tape or disk - games, graphics
programs, word processors etc,
small weekly newspaper. Owning one of these
magnificent machines was only a dream, but I
bought all the com-
puter magazines (all
STET EO ЯНА TRAM ее of them) every
month, barely under-
standing a tenth of
Any particular concepts or bits of | what I was reading
jargon you don't understand? | and learning more
Anything you always wanted to | from the adverts than
know but were too embarrassed | ! did from the articles
When the dream
came true and I final.
ly bought my first
computer, I at least
understood most of
the jargon and had a
to ask? Why not write to: First
Timers, New Computer Express, 4
Queen Street, Bath, BA1 1EJ. No
question too dumb, no subject too
simple, and no condescending
However, it is apparent that sc
Tp | fair idea of what I
EUH could do with the Would be unable to read the application programs all,
БІН from the tape or disk, so all computers have more
For most people today, a two-year wait for a
computer is unlikely and unnecessary, but it
means that many first-time buyers get their com-
puters home without knowing the first thing
about them. Assembling the various bits is usual-
ly easy, but as soon as you turn on the machine
you're lost.
Dont panic.
The first problem for many beginners is under-
standing the difference between hardware and
software. So
Hardware is the stuff that hurts if you drop it on
your fingers. Your computer will consist of one or
more bits of hardware: an Amstrad PC, for exam-
ple, has the system unit, the keyboard, and the
monitor; older machines like the Spectrum and
Commodore 64 have the system unit and key-
board combined into a single box.
The system unit is the ‘brain’ of the computer,
the bit that does all the work. The other pieces of
hardware, including the monitor, printers, disk
drives, and so on, are usually referred to as
‘peripherals’, simply because they're peripheral to
the system unit.
Peripherals are necessary for reasons that are
only have a minimal amount of
Technobabble
The subject of memory is one of
the more jargon-ridden areas of
computing, and nothing marks you
down as a novice more than using
the jargon incorrectly. Saying
things like, “My computer has a lot
of K," when you mean it has a
large memory is like saying, “My
car has a lot of MPH” when you
mean it's quite fast. Sure to set the
experts sniggering!
Computer memory comes in two
kinds, RAM and ROM. ROM is non-
volatile - its contents are perma-
sticks and mice) to communicate with
the computer: issuing commands, and
must be built in to the computer, otherwise it
or less of this built-in software. Machines like the
ST, Amiga, Amstrad PCW, and PC-compatibles
You
joy-
© Getting your computer home is only the start.
of your problems
are all supplied in this way. These
kinds of programs are usually called applications.
ome programs
this software,
nently fixed and turning off the
computer's power has no effect on
it. For this reason, ROM is used to
hold the computer's built-in soft-
ware. But it also means that the
contents are unchangeable - obvi-
ously no use for temporary infor-
mation and programs that you
dont want permanently in the
machine.
RAM is the temporary workspace
where the computer holds pro-
grams and the information it is
working on. RAM needs a constant
enough to be able to read and
execute other programs from the
disk drive, particularly a special
program called the operating
system. Older machines like the
Spectrum, Commodore 64, and
BBC Micro have much
more built-in soft-
ware, including
entire versions of
the Basic pro-
gramming lan-
guage, and the
operating system
The operating
system provides
а general set of
housekeeping
programs
which tell the
computer
how to read
the keyboard,
how to dis-
play informa:
tion on the
monitor, and
how to store
data on disk or
tape. To do
anything more
complex — in
other words, to
do the things you bought the
computer for – you must
acquire a specialist program
and load it into the machine.
For now, its
enough to understand
these differences: hard-
ware is the physical stuff,
software is programs, and programs come
in two different kinds: operating systems, which
the computer needs before it can do anything at
and applications programs, which the com-
puter needs before it can do anything useful.
We'll talk about these and other topics in more
detail in future articles.
flow of electric current to work, so
when you switch off the power,
RAM is wiped clean.
The basic unit of memory is the
byte, a group of eight binary digits,
or bits. The kilobyte, usually short-
ened to K, is 1,024 bytes, not 1,000
bytes, so a computer that has 512К
of memory has 524,288 bytes of
RAM. A megabyte is 1,024 kilo-
bytes, so that the 512K computer
has half a megabyte of RAM.
mW * NEW COMPUTER EXPRESS
o
+15% VAT = £59.95
MGT's premier product. The disc interface f
disc in seconds. The printer interface that &
prints out ANY screen. Simple enough for af
beginner, yet state of the art for the expert
user. With all the Sinclair Interface 1 facilities
and commands, the PLUS D will transform
your 48K, 128K or + 2 Spectrum.
3.5", 5.25", single or dual, for Spectrum,
QL, BBC, Atari, PC - you name it, we sell it!
Because you're buying direct from the
manufacturer, you won't find better drives at
a better price! Each drive has a built-in power
supply and connection cable.
DISC DRIVE EX-VAT УАТ INCL
3.5" Single drive £ 86.91 £ 99.95
3.5" Dual drive £165.17 £189.95
5.25" Single drive — £130.39 £149.95
5.25" Dual drive £217.35 £249.95
3.5" & 5.25" Multi — £199.96 — £229.95
Hobbyists! Call for prices on bare drives!
SUPER SAVER
PACKAGE
£121.70
+15% VAT = £139.95
The PLUS D and 3.5" DSDD Drive. All you
need to turn your Spectrum into a powerful
modern disc-based computer! Load 48K in
3.5 Seconds and 128K in just 10 seconds
“Best Buy”... Your Sinclair. “Another
Amstrad Crusher" ... Crash.
+15% VAT = £16.95
N
Another winner
from MGT. A two-way 07
connector with a switch that lets even
incompatible interfaces work together! The
TwoFace also has a built-in joystick interface
Opus/Beta/Microdrive users can now transfer
all files to PLUS D. The ultimate in Spectrum
gadgetry!
that snapshots all your cassette software to. NS.
Sa
= = "if a product is faulty, but also if you need help in installation or if
It's time to talk about quality of service. Lots of companies are
advertising lots of products at excellent prices. But we believe that
our customers deserve more than that. We believe that you have
the right to demand an honest, in-depth appraisal of a product's
strengths and weaknesses before you buy. We believe you should
get a description in terms that you can understand and perhaps an
expert comparison with rival products. And if you decide to buy,
you need to be assured of first-class service afterwards. Not just
you simply come up against a problem that stumps you.
At MGT we've got the time to talk to you. We only sell products
that we like and use ourselves. We understand what we sell, and
every one of our sales team is trained to help you, whether before
you buy or after. And even if we don’t know the answer to your
question, or if we don't stock the product you're looking for, we'll
find out about it for you.
And the time to talk can be almost any time. Our phone lines are
open till 7p.m. Monday to Friday in case you want to call us after
work — even after that, there's an answer-phone. Just leave a
message and we'll call you back.
It's time to talk to MGT first!
MGT BRAND 3.5"
DSDD DISCS
MGT Name - MGT quality, with a lifetime
guarantee! Sold individually or in plastic
boxes of 10 with labels.
The digitizer that has the competition on their
knees! Capture images from any video
camera or recorder and use the PLUS D to
Ex-Vat WNat
1 Disc £147 £ 169 Store them to disc for editing later with the
10 Discs £13.00 £14.95 Animator 1. Has shading, high resolution and
20 Discs £24.30 #2795 no distortion
30 Discs £33.00 £37.95
We also have a limited stock of the original
Spectrum 128K Computer at £84.95 and a
wide range of serious and games software.
Call for details.
DESK TOP
PUBLISHING
£32.87
1 enclose a large SAE for more details of MGT products
+15% VAT = £149.95
Printers to suit every pocket
computer — from 9-pin to laser printers,
normal or wide carriage. Free connection
cable with every printer sold.
The Star LC10 in mono or colour with paper-
park and font-select buttons.
The Citizen 120D — sold to 70% of UK
schools, The new 180E — faster printing, font
select, 2 year guarantee.
Typical prices (inc. VAT)
Star LC-10 £239.95
Star LC-10 Colour £269.95
Citizen 120D. £149.95
Citizen 180E REY. £199.95
Citizen MSP 15E (wide carriage)........£299.00
Citizen HOP 40 (24- pin) 5499.00
Citizen Overture 110+ £1499.00
(laser printer running at 10 pages per minute = 900 CPS.
with 12 months on-
warranty)
Ask for our detailed brochures on these and other
printers in our range.
£13.00
+15% VAT
£14.95
The hacker's dream software. Break into any
game and list the memory in Hex, Decimal,
Ascii, or disassemble it instantly. All the PLUS
D's snapshot features fully supported. Type in
all the magazine pokes and even customise
your own games.
Packages less than 1kg 52.00
Standard Securicor £4.50
Express nextday delivery £12.00
(Subject to availability)
| THE MGT GUARANTEE |
1 year full guarantee on all our products.
Simple repairs procedure - you send, we fix!
No-quibble full cash refund on hardware if
you're not satisfied within 14 days!
Name E.
Ae = — M
Finally, real DTP for the Spectrum! A word
processor, graphics and page layout designer -
all in one and supplied on disc. "Worth every 22
nickel you'll рау for them" ... Your Sinclair. MGT DIRECT.
Fax: (0
reside, Phoenix Way, Swansea Enterprise Park, Swansea.
791155.
SYSTEM 3
C64 £12.99cs, £14.99dk
P
Also on Spec. Due next year on ST, Amiga, PC
When The Last Ninja finally appeared on the C64
early last year everybody was amazed by its state-
of-the-art, film-like visuals. TLN combined the beat-
em-up and arcade adventure genres - а
strange blend that actually worked.
These factors, helped by a great deal of
hype, catapulted TLN straight into the C64
Charts, and it eventually achieved the num-
ber one position. Unfortunately TLN had
one major flaw - a lack of heart-pounding
5
115ІГІС
HOLDING :
tions) can perform those Ninja actions: punching, kick-
ing, stabbing and slashing, to name but a few. In true
Ninja tradition you're adaptable, manoeuvrable and can
handle any weapon you stumble upon.
During your quest for Kunitoki you'll encounter many
of the dangers of modern day life, Items such as credit
cards, hamburgers, muggers and policemen are all there
to hinder (or help) your further progress.
The game is divided into six
multi-load levels (central park, downtown
Manhattan, sewers, opium factory, office
block and shogun's retreat). Each level
contains its own dangers, pitfalls and puz-
zles which have to be negotiated within a
time-limit.
Other additions to TLN come in
action. Gameplay consisted of laboriously
visiting each location (taking as long as the form of five lives (instead of one), joy-
you liked) and either killing or collecting stick control improvements and a score
something. Incredible audio-visuals could
not hide this deficiency for long and resulted in many
players just giving up.
The Last Ninja ІІ has the same audio-visual quality as
before, but now promises extended gameplay as well.
M
PIER
© C64: One of Central Parks many hazards - a knife throwing juggler!
6 Spec:(Main pic) A whole new meaning to lights, camera, action
€ GAMEPLAY
TLN2 places you in the role of Armakuni, hero of TLN
and now master of the ancient ninja art. Unfortunately,
you take the art too seriously, and while meditating one
day, you manage to transport yourself through time and
space, from your native 12th century Japan to 20th сеп-
tury New York. This is just the start of your problems, as
your arch enemy, Kunitoki, has also managed the transi-
tion. So it's up te you (yet again!) to rid the world of the
evil Kunitoki.
As with TLN you are represented on-screen by an
agile Ninja sprite, who (by different joystick combina-
facility.
€ GRAPHICS AND SOUND
Graphically, TLN2 is even better than its predecessor,
thanks to the artistic talents of Hugh Riley (graphic
designer on both games). The animation, definition and
colour of both backdrops and sprites is
superb. The oriental-type soundtracks that
accompany TLN2 are well crafted and add
to the atmosphere of the game, but the lack
of sound effects (unusual for a martial arts
game) mutes the enjoyment factor gained
when knocking-out an opponent.
€ OTHER VERSIONS
Spectrum TLN2 manages to hold its own
against the C64 version, albeit with a
monochrome display The CPC version
should be available as you read this.
€ EXPRESS VERDICT
TLN was a hard act to follow, but TLN2 man-
ages the task admirably. The state-of-the-art
visuals are matched by tweaked gameplay,
the boredom factor now gone. With six lev-
els to complete before the final showdown with
Kunitoki, long-term interest is assured.
The only criticism concerns System 3's marketing of
the product, TLN2 comes complete with cotton Ninjitsu
mask, rubber Shiraken Star and pseudo-3D map. Unfor-
tunately these little goodies add an extra three pounds to
the asking price (estimated value being 28р)
Despite the dubious merit of the extra goodies, TLN2
is still one to add to your collection — especially if you
сап coax your software dealer into selling you the game
separately.
VOOS
VIRUS
FIREBIRD
Amiga + £19.99dk
Also on ST, Spec
Something wonderful has finally happened...the
Amiga version of the state-of-the-art Archimedes
graphics outing is up and running at last.
@ VERSION UPDATE
For those who don't already know, your mission is to fly an
ultra-responsive hoverplane in solid 3D flight in a search
for alien craft polluting a patchwork surface of fields and
oceans.
The Amiga's sound is a distinct improvement over the
ST version - spot effects аге now in stereo and provide
much greater atmosphere. Colliding with the sea produces
the bubbling sound of your hoverplane sinking!
In its vision, style and attention to detail, Virus sets the
standard for moving graphics. Pity then that gameplay is
@ You line up your hoverplane for a shot at this infectious Seeder sow-
ing its red virus. The scanner top left shows your current position and
the blips of enemy craft.
rather repetitive. The Spectrum version can only be
described as a distant relative of the 16-bit versions, bear
ing only a laughable resemblance in all departments,
ооо
NIGHT RAIDER
GREMLIN
PC + £19.99dk
Also on ST, Spec, CPC, C64
After its release on all the other major formats, Night
Raider finally makes it onto the PC.
€ VERSION UPDATE
Your task is to fly your Grumman Avenger, stationed on
the aircraft carrier Ark Royal through enemy infested skies
tof sink the notorious German Battleship Bismarck.
With four views to choose from — the pilot's, engineer's,
navigator's and rear gunner's, there's plenty to do along
O Gotcher! Another Dornier goes down in flames (CGA PC).
Мур + NEW COMPUTER EXPRESS
Еле 2-2... REVIEWS CL
the мау. The game is а combination of simulation, strategy
and good old arcade action.
The CGA graphics are just about adequate, while the
EGA version is quite pretty. Sound is up to the usual PC
standards - i.e. dismal. With an engine note that sounds
like a fast-dripping tap, you might chose to turn the sound
off altogether.
The ST version has, not surprisingly, the best graphics,
and mouse control is very handy for those action
sequences. The 8-bit versions are rather less impressive
but still good, while the PC version, with its poor graphics
(in CGA mode) and awful sound is, alas, the worst of the
bunch
ооо
SAVAGE
FIREBIRD
CPC #8.99с5, £14,99dk
Also on Spectrum
Savage is an axe-wielding warrior who has to battle
his way through dungeons overrun with all manner of
evil creatures bent on his destruction. His aim is to
escape the dungeons into Death Valley - but that's
only the beginning...
€ GAMEPLAY
Right from the start Savage is tough - the swarms of
attacking creatures are vicious and unpleasant, and it's
going to take you quite a while to reach the end of the
level and defeat the guardian. Do that, though, and you
learn a password which will allow you to access Level 2.
This is an altogether different proposition, as you race
across a landscape seen through Savage's eyes and
strewn with ghastly green monoliths. You have to avoid
crashing into these at the same time as shooting the skulls
hovering over the ground.
Level 3 is different again. You control an eagle viewed
side-on, and this time you are back at the castle, and try-
ing to gain entry to rescue your beloved maiden who you
were tricked into leaving imprisoned there.
@ GRAPHICS AND SOUND
The gameplay is upstaged by the graphics, which are
amongst the prettiest and most colourful you will see on a
0 Level One, and Savage faces attack from all sides.
CPC. Animation and scrolling are good, as are the sound
effects (you only get music at the start)
€ EXPRESS VERDICT
Savage is very pretty and offers three distinct game
Styles. Against that, three levels isn't much, and the sheer
difficully of the game right from the start is only half a solu-
tion. It scores on initial appeal and variety, but whether the
long-term interest is there is another matter.
€ OTHER VERSIONS
Also out on the Spectrum, Savage should also be appear-
ing soon on the Amiga, ST and PC.
ооо
PIONEER PLAGUE
MANDARIN
Amiga • £19.95dk
No other versions planned
Billed as the first game to feature all 4096 colours of
the Amiga's HAM mode, Pioneer Plague also attempts
to combine eight-way scrolling action with digitised
speech and a variety of original stereo music scores.
@ GAMEPLAY
The Pioneer Probe Mark IV is terra-forming any planet in
its path, having lost an essential piece of code and gained
a whole host of defence systems. It's also multiplying.
PACMANIA
GRAN
Amiga « £19.95dk
Also on Spec, C64, CPC, ST, MSX.
Archimedes version under development.
When Pacman first appeared in the arcades back in
1980 it was an instant success and soon achieved
cult status. This was partly due to its simple but
addictive gameplay, colourful and advanced graph-
ics (for the time) and great sound effects.
Although there were hordes of home computer ver-
Sions of Pacman a few years back, recently there have
been very few. That is, up until now. Thanks to Grand-
Slam you can now enjoy the latest Pacman arcade incar-
nation - Pacmania.
€ GAMEPLAY
Pacmania is played over a maze filled with dots, pills,
fruit and other scrumptious items (burp!). You control
Pac, a sort of 3D version of
"Smiley" (the old 70's cult
badge now hip thanks to Асіс
House) who's sole aim is tc
travel around the maze eating
any delicacies that come his
way. Unfortunately ghosts pro-
tect the maze from munching
marauders and collision with
these is fatal. These ghosts
(Inky, Pinky, Blinky, Clyde,
Funky and Sue) live in the cen-
tre of the maze known as the
cage, only venturing out when
Pac's pigging out. Each ghost
has its own personality
(identified by colour) and reacts
differently to Pac's movements.
Luckily help is at hanc
(mouth?), thanks to a few catch pills scattered around
the maze, which give Pac the opportunity to hunt the
hunters. Once a ghost has been consumed all that's left
of the poor wretch is a pair of eves which go scuttling
back to the cage for a new suit. І Pac gets too greedy,
though, he might just bite off more than he can chew
because ghosts are in season for a limited period only.
Once Pac's gorged the maze dry it's on to the next
maze, with more ferocious ghosties and a faster pace.
So far there's not a lot of difference from the original
Pacman. Upgrades come in the form of four pseudo-3D
eight-way scrolling mazes, with only a portion viewable
at any one time. Other additions are audio-visual
Д б 5
O Amiga: Pacman bounces his way out of trouble, confusing the green ghost along the way.
First you jump through sub-Euclidean space in your
LifeStar cruiser and descend to the first of the stricken
planets. The quicker you navigate this section, the fewer
probes you'll have to take out once you've arrived.
You now find yourself above a Manhattan-like series of
urban blocks and harbour areas, featuring the occasional
control tower and fuel dump. At this point you swap mouse
for joystick or keyboard, dispatch your ‘Airship ' and use
local radar to spot Sky Hatches containing probes waiting
to take off to take you out.
There are four kinds of robotic adversary - circular mov:
ing Star Shark fighters, homing bombs, air mines and
‘Boxers’ – devices which effectively reduce the space in
which you can move. You can either take out these little
beauties with photon missiles (fire button), or despatch
one or a team of programmable drones.
Once a planet is cleared you can return to the galaxy
improvements and a new feature — the ability to jump
over the ghosts.
So with some 19 levels of play you should be assured
of a frenzied feast of fast food frolics.
€ GRAPHICS AND SOUND
Graphically, Pacmania manages to reproduce it's arcade
parent perfectly (well, almost). Although at first the
graphics appear simple, this is just part of Pacmania's
charm.
Pac and his foes are all beautifully drawn and animat-
ed, with а good use of colour and definition. The charac-
ters and mazes all move smoothly on-screen and as an
added bonus the whole of the screen is used.
The three soundtracks provided are simple but infuriat-
ingly catchy and are accompanied by all those Pacman-
esque sound effects that we've all come to know and
love.
@ OTHER VERSIONS
Pacmania is available now for all the other machines
except the Archimedes (which is reported to be identical
to the Amiga version).
The only noticeable difference with the other versions
available is the screen display (half for the maze, half for
game info) which detracts slightly from the brilliance of
the full screen Amiga version.
€ EXPRESS VERDICT
Pacmania has managed to capture all the ingredients
that made the original so popular (simple addictive
gameplay, simple but colourful graphics and excellent
sound effects) and then used 1988 software techniques
to improve it. The wide appeal is still there and is com-
plemented by immediate aims and rewards.
Sure, gameplay may be limited, but Pacmania's the
kind of game you can keep going back to and still enjoy,
and is easily the best release from Grandslam so far.
Enough said — just visit your local software dealer and
take it away!
Solo
NEW COMPUTER EXPRESS +
шеше REVICAS ET
FISH
RAINBIRD
Atari ST + £24.95dk
Out soon on Amiga, РС, Mac, C64, CPC, PCW, Apple 2,
Spec +3
Magnetic Scrolls’ latest adventure seems to mark no
major departure from the system successfully
employed in Jinxter and Guild Of Thieves, which is a
surprise since the interface used in their most recent
release, Corruption, was the most sophisticated
they've come up with.
However, Fish easily maintains Mag
Scrolls’ reputation as the most off-the-wall
outfit ever to have surfaced in interactive
fiction. In how many games do you star
as a goldfish?! And a Fish-scientist at
that?
€ GAMEPLAY
"Warning: some fish are really Inter-
Dimensional Espionage Operatives in dis-
guise. Treat them with utmost respect,
they have many worlds to save. And one
of them might be yours." So says the ini-
tial blurb and things immediately become
a little clearer — you're role is that of a
special agent working for an organisation
which has the technology to warp you
somewhere else - as someone else.
"Host-Parasite Mode' it's called.
So after finding yourself floating upside
down in a bowl you quickly find three warps inside a sub-
aquatic plastic castle and you choose which one you
want to explore. You're after a bunch of inter-dimensional
anarchists known as the Seven Deadly Fins whose dia-
map and choose your next port of call. If by this time all
planets have become infected you have failed in your mis-
Sion and it's game over. Until next time.
€ GRAPHICS AND SOUND
The two most obvious elements are the beautifully-drawn,
HAM mode inter-level screens and the ever-present
chunky funk of the backing scores. Sub-Euclidean Space
= а fast-moving tunnel of fractal mapping - is also very
interesting. The planetary surfaces are also quite compe-
tent graphically but perhaps a little too repetitive in their
detail.
% EXPRESS VERDICT
Pioneer has all the makings of a classic - its graphics are
sexy and overall presentation very professional The frac-
tal sequences alone could make the basis for a game. But
you're left with the nagging feeling that 4096 colours is
© Yes, there's 4096 colours kicking around in there - just one of the
several inter-level screens. Pity it's not a backdrop to the action.
bolical mission is to rid the world of water. They've sabo-
taged a device assembled to prevent this disaster and
it's your job to find out how the device was corrupted,
which one of the seven did it and replace the
missing part.
Each of the first three warps works as a
mini-mission which you must complete to
move onto the final and most substantial
mission - a trip to Hydropolis, realm of the
fish people. One finds you wandering
around a recording studio having warped
into the body of a general go-for, the second
has you stranded in the back of a roadie's van
near a hippy happening and the third finds you deep in a
forest dodging exploding parrots.
Weird isn't the word! You'll be either relieved or disap-
pointed that there's no violence involved in any of this —
entering ‘attack so and so is met with a stiff "уои don't
need to use violence in this game’ – so the emphasis is
placed firmly on using logical solutions to complete the
puzzles. In a game so obviously wacko it's a good job
probably 4000 more than you need when more depth in
gameplay and involvement is called for.
ооо
INTERNATIONAL
KARATE +
SYSTEM 3
Atari 5Т • £19.95dk
Also on Spec, C64, CPC
International Karate made it's debut in 1985 and soon
earning the reputation of being the last word in beat-
'em-ups. The sequel, /K+, has a new feature - a third,
computer controlled, opponent.
€ GAMEPLAY
IK+ is a one or two-player game divided into two rounds:
combat and bonus. Using different joystick combinations
each player can produce 17 different manoeuvres such as
punch, kick, block, head-butt, jump and move left or right.
The idea is simply to knock out your opponent by what-
ever means possible. At the end of the round the loser is
dropped (unless there's a tie), his place taken by another
computer opponent. Then it's on to the next round.
After a few combat rounds the bonus level appears, with
each human player competing against either bouncing
balls (and severed heads) or exploding bombs. The game
there's logic swimming around in there somewhere.
€ PRESENTATION
Fish features the usual Scrolls’ pull-down artwork — in
this case simple ‘hand-drawn’ renditions of
scenes. The pictures are designed solely for
atmosphere rather than to provide any
additional clues. If it's clues you're after
there's a cypheric help section included
which can be accessed by entering ‘Hint’
Text is clear and easily read-
able. As with all Rainbird releases there's a
hefty package of supplementary material.
Aside from the ‘Landscape’ box cover and poster,
there's a manual issued by the Department of Inter
dimensional Espionage covering all you need to know
about warping for beginners, along with more bizarre
inclusions such as a weekly travel card — the 'Fish-pass’,
a fish identification chart and a booklet on
how to get the most from your fish
€ OTHER VERSIONS
Due out in November are the Amiga and
PC versions with releases on the
Mac(kerel), C64, CPC, PCW, Apple 2,
and Spec « 3 planned for the New Year.
All versions are configured from Mag
Scrolls Vax and are essentially text-
based, so there shouldn't be much differ-
ence.
€ EXPRESS VERDICT
Despite sounding as though its authors
are severely unhinged, Fish is one of the
easier and more user-friendly Mag
Scrolls adventures, and relies on
straightforward puzzle solving rather than
esoteric inputs. The command system is
more than adequate and gameplay is
sufficiently engrossing to ensure an enjo-
yable passage through what could easily be the craziest
adventure release of the year.
ооо
ends when only the computer opponents remain
€ GRAPHICS AND SOUND
ІК» might have gained a third player, but the action now
takes place against just the one backdrop. There are,
though, some animated background sequences, including
falling leaves, flying fish and even a crawling worm.
The sound effects are great, conjuring up the the atmo-
sphere of those chronic 1970's martial arts films perfectly.
€ OTHER VERSIONS
Available оп 8-bit formats for some time, /К+ can now be
found on Ocean's We Are The Champions compilation.
The Amiga version should be out shortly.
€ EXPRESS VERDICT
IK+ is the best beat'em-up to date, lacking only long-term
interest — which can be offset using the two-player option
This aside, IK» is an enjoyable game.
ooo
© One beat-em-up the sun will never go down on...
+ NEW COMPUTER EXPRESS
THE BEST REASON FOR BUYING AN ATARI
ORDER POOLS-SYSTEM !! (TM) TRADE WELCOME
INCORPORATING - POOLSBUSTER & POOLSPLANNER
R ТН! p А IIMATE. WE CALL OURS "THE" POOLS PROGRAM
Shere were and stil аге a couple of ponis programs for tne Atari ST that guarantee to you performance better than chance (7) or promise to you power? to forecast the pools the way you want
Diners are asking you for disk for free demos while weeks are going by and you are missing your chance for a dividend. Nevertheless pools-system stil remains the only one m Ihe maet del
delivers the goods. Lets have a look at some facts. Fact user friendly and stil the only one that does not require you to be some kind of a football expert or hot shot system analyser. Fact pools
Systems is the only опе that performed even slightly during the difficult & unpredictable Australian season. Fact 13/8/88. 4 aways ош of the recommended first 6 10 homes out of the
recommended first 15. 20/8/88 Start of tne English season, the system trapped 9 out of the 14 score draws & all 4 no score draws. 27/8/88 9 out of the 12 score draws & 3 out of 6 no score
draws. 4 homes out of the recommended first 6. 3/9/88, 6 homes out
STOP PRESS!! What does the customer say: "I was very impressed with the general standard of the progams & their ease of use. | had a look around the program & worked out how to input
tno data without the use of the manual which shows just how good the program structure is set out. To get to the point, the very first entry | did came up trumps with 2 lines of 21 12 pomis" it
brought me a win of £11.88. Not bad for a first attempt. Thanks for an amazing program. Regards PJ.L-Solihull. (Name & Address with held for obvious reasons
ste; sts % j p
Pools-System £40.00 Scribble (Brown Waugh)-Amiga 5 8500 ST To SCART Cable £12.00
Hi-Soft Basic Atari „269.00 Organize (Brown Waugh)-Amiga £85.00 Atari SLM804 Laser Printer +SLMC804 £1129.99
Power Basic Atari i £46.00 BBS-PC! (Brown Waugh)-Amiga. £85.00 Epson NLX800 DOT Matrix 9 Pin Print £277.50
APL68000 Atari £86.25 Publisher 1000 (Brown Waugh)-Amiga £160.00 Star LC10-Mono/DOT Matrix/ 9 Pin £240.00
Fast ST Basic (Rom) Atari £76.68 Music Studio (Activision)-Amiga. £29.00 Star LC10-Colour/DOT Matrix/ 9 Pin £260.00
Fast ST Basic (Disk)-Atari £38.27 Lattice C (Metacomco)-Amiga. £99.00 Star LC24-10/24 Pin-Multifont £387.55
Run Time Disk (Fast Basic)-Atairi £10.64 Lattice C Prof (Metacomco)-Amiga £230.00 Star Laser Printer 8 (IMB Standard) ...£1740.89 + VAT
Back Pack (Rom)-Atari £44.85 Studio Magic- Amiga. £50.00 Eider Soft Graphic Tablet - Atari/Amiga .. £239.03 + VAT
Lisp (Metacomco)-Atari /Amiga £143.75 Pro Sound Designer (Complete)-Amiga. £65.00 Amiga 500 + Starter Kit £318.00 + УАТ
Pascal(Metacomco)-Atari/Amiga £83.95 Pro Sound(Sottware only)Amiga. £27.00 As Above + Modulator £336.00 « VAT
Expert Systems(Infogrms)-Atari £75.90 Pro Sound Designer with Midi Amiga £76.00 Amiga 500+1084Colour Mon+Starter £548.30 + УАТ
Forth MT(Abacus)-Atari £42.55 Pro Midi (Midi Sampler for PSD)-Amiga £27.00 Amiga 500 Business Pack (A500 + Mono
FTL Modula 2 (Hi-Soft)-Atari £62.10 Pro Sound Too! Kit-Amiga £27.00 Monitor +Printer + The Works+ Transformer
FTL Editor Toolkit -Atari £39.97 Mono Text IBM-PC EMUL) £559.23+ VAT
GFA Basic Interpreter-Atari £40.25 ‘Amiga 500 as above but with A1084 colour
GFA Basic Compiler-Atari £40.25 monitor instead of the Mono Monitor ...... £674.00 + УАТ
Lattice (Metacomco)-Atari £89.70 Atari 520 STFM (new) 1MB Drive with FREE £400 AGE Mogao A20. £23.50
Devpac ST-V2.00-Atari/Amiga £49.45 worth of Software plus Compushop 1 Starter Kit SLE E DOR Wit T £110.00
Logistix (Grafox)-Atari £95.45 £349.00. Atari 520 STFM as above plus Pools- Amiga 1084 Colour Monitor £245.21 « VAT
Masterplan (Ditek)-Atari ы £69.00 ‘System -£359.00 ‘Amiga 2000 £976.50 + VAT
VIP Professional Gem-Atari Ў £110.40 Amiga 2000 -1084 Colour Mon £1151.75 + VAT
Superbase Protessional-Atari £190.23 Amiga 20MB Hard DRive tor 2000 £620.00
Superbase Personal-Atari/Amiga £77.29 Atari 1040STFM(New)+Compushot 1 Starter ...£449.00 Micron 2MB Mem.Expansion -A2000 ..... £370.42 + VAT
Fleet Street Publisher-Atari 22. £98.51 Atari 1040STFM as above + Pools-System ..... £459.00 Micron 2 MB Mem, Expansion р
Signum (Signa)-Atari £160.00 Atari 104 STFM + Mono Mon. £533.00 А500/А1000 £391,724VAT
151 Word Plus (GST)-Atari 9 £65.00 Atari 1040STFM + Mono + PLSTM £549.00 Pro RAM2000 (8MB RAM) Unpopulated . £198.00 «VAT
Wordwriter (Timeworks)-Atari £65.00 Atari Mega ST2 + Compushot 1 Starter £775.00 Flicker Fixer £281.50 +VAT
ST Doctor (Computer Concepts) £16.00 Mega 572 as above + Pools-System £785.00 Genlock A5000/A2000- (A8802) £212.60 +VAT
Disk Doctor (Antic)-Atari £22.92 Mega ST2 + Mono + Starter £865.00 Prot. Genlock A500/A20000-(A8806) .....£605.00 + УАТ
Prosound Designer-Atari £52.97 Mega ST2 + Mono + Starter + Pools-System .. £875.00 Perfect Vision (Real Time VID Digit) £151.13 + УАТ
Pro Midi (Sampler Player)-Atari £15.00 Mega ST4 (4MB RAM ) « Starter £1050.00 A1010 1MB 2nd Drive (All Amigas) £117.94 + УАТ
Pro Sound with Midi-Atari £61.23 Mega 574 + Starter + Pools-System £1070.00 Midi Interface (Standard Serial) -Amiga £25.00
Quantum Paint (Eidersoft)-Atari £19.47 Mega ST4 + Mono + Starter £1140.00 Philips CM8833 Stero Col Mon £239.10 + VAT
Quantum Paint Proff. («Toolkit) £27.28 Mega 574 as above + PLSSTM 8115000 Philips СМ8852 High Res Col Mon £269.20 + VAT
ST Omnires (Sof. Colour/Mono Switch ) £33.48 Mega ST2 + Mono + Laser Printer + Amiga 1900M Mono Monitor £84.10 + VAT
Turbo ST (Software Blitter)-Atari £33.48 Fleet St Publisher + 1st Word + Starter £1999.00 Monitor Station (Tilt & Swivel) for all
PC-Ditto-Atari (IBM EMUL.) £60.98 Mega 572 as above « PLSSTM £2009.00 12" & 14" monitors £18.95
Flash-Bak 8 Flash-Cache (High Speed Hard Disk Mega ST4 + Mono + Laser Printer «Fleet St. Monitor Master (Best in the market for any Atari ~
Utilities) For the Atari ST... £28.43 Publisher Ist Word+20MB Hard Disk+Starter..£2698.00 57,520,1040 Mega STs-Colour/Mono Switch Box.£30.00
Saved! (The Desk Accessory)-Atari 624.20 Mega 574 as above + PLSSTM £2710.00 Mouse Master (Unique Mouse & Joystick
Hi-Soft WERCS. (Wimp Environment Resource Triangle 1MB 2nd Drive-Atari £95.00 Switch. Allows connection of 2 Joysticks &
Construction Set. Easy to use and powerful RCS. Triangle Dble 3.5" Drive-only for the Atari STs a Mouse or any other Controller with any
Works in any resolution. Intuitive environment and STMs-not for the STFMs £179.00 combination that you'll require. Мо unplugging
8 complete facilities) .... £24.20 Triangle 2.5" Drive 40/80 Track Atari £130.00 cables. The best Mouse/Joystick Port Contrilier)
TWIST The best software switcher. Up to 14 programs Triangle 5.25" with PC Ditto Atari £199.00 Atar/Amiga £21.00
resident at the same time-Atari. £24.20 Triangle ІВМ 2nd Drive Amiga £85.00 Mouse Path (The best Mouse Mat around.
STAC . The best adventure creating program Triangle Internal A2000 31/2" Kit £79.00 Special anti-static & unique surface for
for the Atari. Creating your own adventures Cumana IMB 2nd Drive Atan £112.90 а better grip & short distance travel. Perfect
for fun or sale Й E £29.08 Cumana IMB2nd Drive-Amiga £125.00 for any Mouse on any Computer) емее 65.50
Acquisition: Amiga ..... £183.90 Атап 20MB Hard Disk Drive (SH205) £548.00 Monitor Stands ( Very elegant and specially made
Digi Paint (PAL)-Amiga 5. £34.91 Triangle 20MB Hard Disk Drive-Atan £435.00 1o fit any Atari or any Amiga computer) £24.00
Digi View V 3.0 (Inc Adapter) - Amiga .............. £136.00 Triangle 40MB Hard Drive-Atari ..... £603.18 Unistand Printer Stand 2 £9.50
Digi Droid-Amiga. » £56.50 Supra 20MB Hard Drive £502.97 PVC Dust Cover - Mega STs £7.50
Photon Paint-Amiga £53.50 ‘Supra 30MB Hard Drive + £633.40 PVC Dust Cover - 520STFM, 1040STFM £4.00
Express Paint V.2.0-Amiga с. £46.30 Miracle WS2000 MODEM (Atari-Amiga) £115.00 PVC Dust Cover -SC1223, SM125 £5.00
Face 11 Amiga £19.00 Miracle WS4000 MODEM (Atari-Amiga) £169.00 Disk Boxes: 40 * 3.5" Disks. £8.95
F-Basic -Amiga > . £55.50 Linnet MODEM (Atari-Amiga) £140.00 Disk Boxes: 80 * 3.5" Disks £10.95
X CAD Amiga £333.50 Series Four 2123S MODEM (Atari-Amiga) .......£260.00 Disk Boxes: 100 * 3.5" Disks £12.95
Pro Write V.2.0 - Amiga J £65.00 Nightingale MODEM (Amiga) Man. Dia £110.00 Disk Boxes: 120 * 3.5" Disk £13.95
Kind Words-Amiga........ £39.50 95232 MODEM Cable (Atari-Amiga) £12.00 Disk Boxes: 50 * 5.25" Disks £8.95
Analyze! V.2.0 (Brown Waugh) Amiga £107.75 Printer Cable (Amiga/ST) £12.00 Disk Boxes: 120° 5.25" Disks £13.95
New Atari РСЗ ІВМ-РС compatible with switchable clock speed-4.77 MHZ or MHZ 8088 Micro Processor. ЕСА CGA+Hercules Graphics Modes. Built in Twin Dive, 640КНАМ MS 00522
Operating System. Optional 8087 Maths Co-Processor Socket. Detachable XT Style Keyboard. Includes Parallel & RS232 Serial Ports. 256K Screen RAM . Supplied with Mouse Mono Screen
Resolution of 7207350. Colour Screen Res. 640°350. Palette of 64 Colours. 16 can be displayed at the same time. Works with any CGA. MDA.EGA or Multi Frequency Monitor. Comes with
FREE Software & FREE Manual. R.R.P. = £647.49. Our price is only £580.00 inclusive! Atari РСЗ as above + EGA Mono Monitor R.R.P.- £747.49, Our price is only £670.00 inclusive!!! Atari
PC3 « EGA Mono Monitor « 30 MB Hard Disk R.R.P. - £10.92.49. Our price is only £819.99 + VAT!!! All prices are inclusive of VAT & Delivery unless otherwise stated.
A: Prices inclusive of VAT & deliver unless otherwise stated. These are only some examples, for more information call COMPUSHOP 1 ON: 01-738-8400
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P PRESS, Look 3 1/2" Disc(DSDD): 10 for £11.00. 20 for £21.00. 40 for £40.00. and 50 for £47.50. For the best prices for all Atari-Amiga Hardware (Computers, Peripherals and
Accessories call Compushop 1 at 01-736.8400. (Маке Chas/P.O.s payable to Apolonia Software and send to:a PUT
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APOLONIA SOFTWARE -THE COMPANY THAT CARES
The 6800075
other instructions
The 68000 assembly language
instruction set is so large that
certain functions are duplicated.
Here is a list of the most effi-
cient instructions with their
counterparts:
MOVEO.L #0, register
instead of CLR.L register
ADD.W register, register
instead of MULS #2, register
SUB.W register, register
instead of DIVS #2, register
TST.L register
instead of CMPLL #0, register
Time-saver
software
You may think the £10 - £20
extra for an internal clock on
your Amiga memory upgrade a
bit rich. However, there is an
easier way of saving the clock
time.
Assuming you have correctly
set the time and date type from
the CLI “#d df0:s/ startup-
sequence”. This will save the
time and date onto disc. When
you reboot at a later stage of
the day all you have to set is the
time using DATE 14:30.
When you start again tomor-
row you must reset the date
using DATE tomorrow 9:00 then
type yes df0:s/startup-
sequence”
In the MODE for monitors
Most PC users may be familiar
ІШ
lem solving. The Doc is
house calls, but
days.)
Whatever your problem
reports,
less of your machine,
entire display to the right or left
using either of the following
MODE т
MODE 1
The comma signifiies the
missing operand for the display
modes (40, 80-column text,
colour etc). You can include this
operand if you wish.
To help you get things lined
up properly, you can also use a
test pattern:
MODE „r,t
This shifts the screen one
character right, and MS-DOS
will then ask if alignment is cor-
rect. Typing Y ends the process,
while typing N shifts everything
one more space and repeats.
You can include the
command in AUTOEX-
EC.BAT file to have
this done automatical-
ly at start-up if you
wish, although if your
display is badly off-
centre you'll need to
Share and share alike
Doc File and Tech Tips are our weekly slots for prob-
our
ready to solve your problems (Sorry, he doesn't do
then how many doctors do these
gramming, communications,
a program you need - you should be able to get an
answer here. And because Express is- weekly, you
won't have to wait long for an answer.
Tech Tips is the space for
undocumented short-cuts and features,
arounds for problems in software packages. Regard-
send those hints here. Write to
Doc File or Tech Tips, New Computer Express, 4
Queen Street, Bath, BA1 1EJ.
Stuck on Ultima IV? Having difficulty get-
ting the locals to tell you anything useful?
Ve haff vays of mekking zem tok!
At least on the PC versions (and there"
no reason to assume that other formats
aren't the same) all of the characters’ con-
versations are stored in a series of files
with the TLK extension.
So to view them, simply TYPE them to
the screen, or copy them to the printer
picking out such useful snippets as the
locations of the shrines and stones, and the
very mantras themselves.
This is not an instant victory, if only
because you still have to be a jolly active
perform multiple
MODE commands
since you can't specify
the number of spaces
to be shifted.
More info on
Amiga INFO
Use of the Amigas
INFO command, either
from Workbench ог
from the CLI, can be
frustrating since it
always seems to give
you information on the
adventure to become an avatar,
should make life easier.
with the MODE command in
MS-DOS for switching between
various screen modes, or possi-
bly for controlling the serial
port.
However, there is another, less
familiar use.
Many PC monitors do not have
a horizontal hold switch, which
can mean you display being
slightly off-centre on the moni-
tor.
MODE allows you move the
disk currently in the
drive. This isn't partic-
ularly useful, since
you'll almost certainly
want information about some
other disk - usually to see if
there's enough space to copy a
file.
The way round this is to use
the command from the CLI in
the form:
INFO?
The query (?) asks the Amiga
for the correct syntax of the
command, and any necessary
parameters. In this case, Amiga-
DOS will respond with "none",
but it
resident computer medic,
hardware, software, pro-
trouble finding a book or
your contributions: bug
work-
because there are no other
parameters. However, this
pauses execution of the com-
mand until you type return.
So now, simply remove your
Workbench disk, insert the disk
you actual want INFO to oper-
ate on, then press return. You'll
actually get INFO on the disk
you want.
Get SET
for protection
If you've ever blithely issued an
ERA *.* command on your PCW,
only later to realise that there
really was something on your
disk you wanted to keep, this
one's for you.
You can write-protect individu-
al files quite simply using the
SET.COM utility (you knew
there had to be some purpose
for it).
First, copy SET.COM from your
CP/M master disks to the RAM
disk using PIP M:=SET.COM.
Then insert the disk containing
the file you want to protect and
enter M: SET filename [RO],
thus making it read-only.
Wildcards are allowed in the
filename, so you could, for
example, protect all the chap-
ters of your great 20th Century
Novel with the command M:
SET novel.* [RO].
Files treated in this way can-
not be erased, although they
can be destroyed by formatting
the disk.
To un-protect them, also use
SET.COM, in the form M:SET
filename [RW].
Commodore's
joystick japes
An old one this, but it still
catches a lot of people out:
beware the auto-firing joystick.
Because the C64's joystick port
is handled by the same I/O chip
as the keyboard, strange things
can happen.
The usual scenario is, after а
hard night's blasting the living
daylights out of alien scum, you
return to the 64 the next day
and turn on your machine.
As you begin typing spurious
Characters appear on the
screen. Usually, you put this
down to your fumble-fingered
typing, delete it, and start
again. More random characters.
“Argh!” you cry. “My keyboard
has had a mental breakdown.”
Not a bit of it. You'll probably
find you've simply left your joy-
sticks autofire switched оп.
turn it off and all will be well
again.
Similar things can happen if
you leave your joystick plugged
in with something resting on it
(your foot, perhaps). If the han-
е is off centre it wilt also send
spurious codes to the 64, con-
fusing the hell out of the poor
beast.
Animating
Neochrome
I have recently found out about
the “little known" animation
facility of Neochrome by Atari
Corp. By selecting the anima-
tion facility from clicking with
the right mouse button in the
hole of the R of GRABBER. You
are then presented with six
bars with four containing xx
and two saying ADD and DEL.
First load in your picture, eg
the Dire Straits picture you get
with the computer. With the
mouse outline the area which
you wish to animate. Now press
“ада”. The current picture is
now the first frame of your ani-
mation sequence.
The area you outlined should
be black, so now press the right
mouse button. You can now
either alter the picture normally
or move the area by moving the
mouse while holding the but-
ton. After you have changed the
picture press ADD: once more.
This is your second frame.
You can make up to 99 frames.
Once you have finished rewind
the sequence by clicking on the
box next to ADD. To run each
frame click on the centre out-
lined box. You can load or save
the sequence by clicking on the
appropriate function on the left.
The dead zones
of the PC keyboard
One of the great things about
the PC keyboard is that with the
various combinations of ALT,
SHIFT and CTRL, you can nor-
mally assign a multitude of
functions to each key.
However, there are one or two
dead zones, and some are quite
peculiar. For example CTRL will
not work with any of the top
row number keys (except 2, 6
and -), nor with the keypad keys
8, 5, 2, -, *, Ins and Del.
CTRL-TAB does nothing, nor
does ALT-TAB, ALT-ESC, ALT-
bs or ALT-ENTER.
A good reference source for
extended keycodes is any of
Borland's Turbo manuals.
[I NEW COMPUTER EXPRESS
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Business or pleasure
What has happened to Atari's
much-hyped business push for
the ST? The latest bundling deal
doesn't exactly do much for the
ST's serious image; 21 games,
joystick plus organiser software.
Even this month's Atari User
Show at Alexandra palace is
aimed at games players.
Atari won't argue the point:
it's booked lots of floor space, a
large proportion of which will
house an amusement arcade.
No mention, of course, of the
Hyper series, Microsoft Write or
the portable ST.
The Hyper series, when
released, is designed for serious
users. Targeted primarily at
Mega STers (although there
isn't any reason why 520 and
1040 owners shouldn't join in
the fun) the series includes
HyperPaint, HyperChart, Hyp-
erDraw, HyperPlan and Hyper-
Project. Hurry up Atari - get
these products out! If Hyper-
Chart is as good as Davrelle's
PC version (and the others live
up to the hype) the ST just
might be treated as a serious
business machine. And not
something simply for shooting
sloshed Santas from the sky.
DTP Update
Not so long ago AMS were a
force to be reckoned with. When
a new product arrived from
them - usually after several
name changes - it was general-
ly raved about and worth the
wait. What of their first ST prod-
uct which has been waiting in
the wind for over six months?
Yes, it too has been subjected to
a name change from Finesse
Paint to Flair Paint. Hopefully
the package won't go the way
of the machine.
own SLM804.
Germany.
Fontastic formatting
Scientific and academic users of the ST will be
delighted to learn of a source for Tex and Meta-
font, the popular document formatting and text
processing programs in those communities and
more usually found on Unix workstations.
German publisher Tools has various imple-
mentations of both programs - with English
documentation - at prices between about £70
and £100. They will run on any ST with 1Mb or
more of memory, and support most popular
printers including the H-P LaserJet and Atari's
More details from Tools GmbH,
Strasse 108, D-5300, Bonn 1, Federal Republic of
AMS is slowly losing its iden-
tity since amalgamating with
Logitech. Logitech deal in PC
paraphernalia and Logitech
wants AMS to do the same.
There was talk that all AMS's
non-PC software would have to
go. Flair Paint too. However, the
latest news - and it is good
news - is that Flair Paint will be
coming under the AMS label.
Most DTP software suffers
from awful picture editing facili-
ties. Enter Flair. It sits in memo-
ry as an accessory and offers
the DTP user shape drawing,
image shrinking and stretching,
huge draw area, picture magni-
fication — in short, everything. I
saw Flair at the previous Atari
show and was impress-ed by its
speed and fea-
tures. Get the
product out quick-
ly, АМ5 - before
Logitech decides
differently.
On the subject of
DTP; DMC's Cala-
mus was originally
to be distributed in
the UK by Signa,
but it now seems
that Atari has won
the contract. Good
news. Calamus
Kessenicher| boasts а built-in
text editor and
drawing package,
allows text to
viewed at up to 300 dots per
inch and has true WYSIWYG
output. According to Les Player,
Atari's technical support man-
ager, the package should be
ready for Christmas priced £399.
Allis confusion
Turbo Cup, one of the latest
French-brewed titles to be dis-
tributed by Loriciels UK, comes
with a Porsche 944 - model,
that is. What will Boots and
Smiths make of the package?
Starglider II, which was sup-
posed to come on the dual for-
mát disk conceived by Jez San
and his Argonauts, confused the
hell out of these stores, accord-
ing to Rainbird. Having both ST
and Amiga on one label proved
too much of a dilemma. One
which Boots and Smiths
couldn't handle. They demand-
ed, instead, that Starglider
appear in separate ST and
Amiga versions — none of this
dual format nonsense. Sheesh!
Who are these guys?
Finally, a tip for Space Racer
from Loriciels. This one should
make it onto the shelves with-
out а second thought. Burning
around on a jet cycle dodging
pillars and wasting opponents
is fun, but a little tricky. Press
F2 to pause the game, F10 and
finally space to skip a level.
Richard Monteiro
Railway Games for the PC
Model railways without the mess or expense!
Run a railway on your PC! Absorbing
railway-based games for IBM PC or
compatible (including Amstrad PC and
РРС). АП games have a save game feature -
you will need it! (3.5" or 5.25" disks).
Recent Modern Image games
€ RailFreight Buxton - intensive stone traffic in this busy quarrying
centre, with classes 20, 25, 37, 40, 45 and 47. Single track otticniecks
make operation difficult, but not quite impossible!
ShedMaster Finsbury Park - manage servicing and maintenance in
this busy depot before the days of the HST. Diesels of many classes
must be fuelled, serviced and sometimes repaired in time for their
booked duties.
€ Liverpool Lime Street 1986 - a hectic morning in this always busy
terminus, with north and south Trans-Pennine services as well as
London and local traffic and holiday extras. Make sure that each
service gets the right engine - electric to Euston and the south, or
the appropriate diesel for Trans-Pennine, North Wales or the north.
€ Exeter 1987 - still a key point оп a summer Saturday, with busy
holiday traffic on the Great Western main line, plus Waterloo,
Barnstaple and Exmouth services. The remodelled station layout
made some things easier, but at times you may wish you could build
more platforms!
€ Burlington Northern - our first simulation of North AMerican
paces this features the single-track bottleneck line between
kane (Washington) and Sandpoint (Idaho) in the American
lorth-West. Use your discretion to side-track manifests to let
Amtrak and priority intermodal services pass unhindered. Glossary
of American terminology provided!
Other games available - send SAE for complete list (sent with each order)
Price £14.95 per game incl. VAT, postage & packing (UK or
overseas). Payment with order please.
SIAM Ltd. (Dept. NCEi1), 1 St. David's Close, Leverstock Green,
Hemel Hempstead, Herts. HP3 8LU
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Deluxe Productions .
һай HOME &BUSNESS COMPUTERS
HARDWARE
Atari STFM Super Pack 1 Meg Internal Drive
& 21 Games + ST Organiser, & Joystick & Mouse ..349.00
Amiga A500 + 5 Games, Modulator, Photon
Amiga A500 as above with The Works —
(Scribble -Wordprocessor, Organize-Database,
Citizen120D Printer with lead ST/Amiga
1 Megabyte Drives ST/Amiga enable/disable
Amiga A500 + Commodore 1084 colour monitor
Amiga Business Pack (phone for details) .
Commodore 1084 Colour Hi-Res Monitor including lead for
MIDI SOFTWARE AVAILABLE PLEASE PHONE
AMIGA SOFTWARE
The Works (Scribble, Organize, Analyse .
48 Bachelor Gardens, Harrogate
North Yorkshire, HG1 3EE қ
Tel: (0423) 526322
All prices include V.A.T & Postage, Courier Extra
All prices subject to change without notice
per 599100
«.. £229.00
Stop AT Nothing
When IBM trumpeted the Micro
Channel as the saviour of the PC
industry 18 months ago, plenty
of players in the PC clone league
were happy enough to toe the
line. One after another they
negotiated with Big Blue to
licence the new architecture
and jump on the MCA band-
wagon - even ош beloved
Amstrad was seen
to approach the
cyan-tinted doors.
Time passed, and
it became increas-
ingly apparent that
users were unhappy
to bin their ATs and
existing software in
favour of a system
with dubious bene-
fits for them but оке
obvious ones for
IBM ee E
Lots of people see
MCA as a marketing
ploy rather than the
next generation of PC system
bus, and clone makers are
showing their traditional prag-
matism by giving the public
what they want. It remains to
be seen if what they want is
EISA.
The Extended Industry Stan-
dard Architecture is the alterna-
tive to MCA put together by a
conglomerate of hardware and
software companies. Most are
American, and most are big
names like Compaq, Tandy and
Zenith. EISA's main advantage
is compatibility with the exist-
ing AT bus, which just about all
the 286 and 386 PCs use.
With EISA you don't have to
throw away your current expan-
Sion cards and software, but can
Still take advantage of many of
the heralded advances of MCA,
including a full 32 bit address
bus and OS/2 (if you have the
memory).
The only snag, so far, is that
the new architecture is probably
further into the future than
MCA, with the first machines
not due until the second half of
“89. Still it's good to know that
some of the major PC makers
dare to say "I think, therefore I
question IBM." (just one of
many unflattering plays on Big
Blue's latest ad campaign, "I
think therefore IBM". A person-
al favourite is "I'm thick, there-
fore IBM".)
Not many people know...
If you want to delete a directory
th баъли
Did: 37%
Betirit FUTI-QUM вонага End-Last тыр-Меу тылын
(eg CALIFoRN and its contents
from a disk, you can type DEL
CALIFORN from the parent direc-
tory, rather than having to cp
into CALIFORN do a DEL *.* and cp
back out. The 'Are you sure'
message still appears, and you
Still need to вр (Remove Directo-
ry) the directory name after-
wards.
Who's counting?
California 10 Pak is a collection
of 16 DOS utilities. This says lit-
tle for the guy who named the
suite but adds to its value as a
PC tool. The pack is a collection
of goodies aimed mainly at the
programmer but with a passing
word for the everyday user who
= Empty
3 = mesed (нан)
é = Color/oraphies
$= шов (0н)
R = RON (non)
36
7 8 9 A B C D E
5000000000000;
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бела 9» à » C D EF
One of the many disk display screens Paked into the California 10
likes to know what's going on
inside the machine.
The programs can be grouped
into three areas: 'everyday use',
‘occasional use’ and ‘use if you
blitz a file/disk and are desper-
ate'. The first category includes
a frontend menu with help
Screens, which simplifies DOS
without getting in the way like
GEM (the colour scheme's vile,
though).
There's also а souped up
directory display which can sort
on filename, filetype, size or
date, a couple of utilities for
comparing files (good for check-
ing dodgy copies) and a string
search routine for text or hex
files.
Text and hex files can also be
viewed with two of the utilities
in the ‘occasional’ group and
there's also a memory and disk
viewer.
The final set includes a disas-
sembler for COM and EXE files,
which puts the disassembly on
disks, a FAT and disk sector
viewer and a machine configu-
ration display which looks good
in the manual but for some
unknown reason hung the
Amstrad 1512 every time.
The one obvious omission is a
disk sector editor, as opposed to
viewer. It's nice to see what's
wrong, but rather handier to
have the option to put it right.
Price is £79 and further details
can be had from CSPI on 0753
4127879.
Simon Williams
Hands up all those who
cant put their finger
on Й... D.
Now there's no need to load in all
your disks to find that elusive file — just
look up the details you want in
The Disk Organiser
Find out at a glance:
Which disk your files are on
\ What filename contains what data
How much space is left on a disk
... and much more!
b uw.
Wa Only £7.99
г CN ETE p&p)
“Includes binder, dividers
and 60 pages
“Extra insert packs available
for just £1.99 (plus 50p p&p)
Fits most personal organisers.
І Please send me: . ee
І — Disk Organisers Address:
1 e 27.99 plus £1.50
| p&p (total £9.49 each)
І Insert packs @
І £1.99 plus 50р p&p
(total £2.49 each)
l enclose a cheque/PO
1 made payable to
| Xpedients for
Post code:
Tel. No:
Post to: Xpedients,
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JOHNS COMPUTER STORE
HOME AND BUSINESS SYSTEMS
Full Range Of Commodore PC's Іп Stock
Commodore Amiga A500 - £369.00 inc VAT
Atari 520 STFM Super Pack - £369.00 inc VAT
| Phone for details of all stock |
vouci
JOHNS COMPUTER STORE
93 GRAHAM STREET, AIRDRIE, SCOTLAND ML6 6DE
TELEPHONE: 0236 47097
D. G. Marketing
for all your
Nintendo
ENTERTAINMENT
SYSTEM
Hardware,
Latest games
and Peripheral Requirements
MAIL ORDER ONLY
01-637 5735
or write to:
De Gale Marketing Limited
81 Tottenham Court Road,
E
London W1A 1EY
+ NEW COMPUTER EXPRESS.
MIGA ВІЙ
In the picture
The Amiga was one of the
undoubted stars of the recent
Computer Graphics show.
Although it may not be up to
the standard of some of the
machines present, it certainly
showed that you can produce
professional graphics on sys-
tems costing less than £10,000.
Of the more affordable prod-
ucts, notably a genlock device
from Applied Systems апа
Peripherals at the astounding
price of £114. Running on both
the A500 and A2000 systems,
this undercuts existing genlock
devices by at least £100. (Com-
modores own genlock
board for the A2000 cur-
rently costs around £250).
Further back up the
price scale, Cotron had a
14" colour monitor at £650
for use with Microway's
Flicker Fixer which elimi-
nates the eye-wrenching
screen flicking in the Ami-
дав interlaced mode. A
special monitor like the
Cotron unit is necessary
because ordinary monitors
do not have a sufficiently
high display frequency to
cope with the extra scan
lines.
Perhaps of more general
interest was the appear-
ance of grey-imported
add-on processor boards
featuring the top range
DIR A,
file li
expal
ting
than
printe
MORI
display a screen at a time, with forward and]
limited string]
RESII
mem
now
AVAIL Shows the amount of free chip and
FORMAT New option allows quick format-
GRAPHICDUMP Dumps the front window to)
be selected before printing starts.
backward scrolling and
searches.
using them without constant disk swaps or]
Workbench 1.3 on it. The other
way is to ask an American pen-
pal to buy a copy for you.
Yes, Workebench 1.3 is avail-
able in US retailers, priced
around $30.
Incidentally, although it might
be "non-essential", Commodore
US obviously thinks its worth
releasing; why are European
users getting second-class ser-
vice?
Acorn meets Amiga
On a brief visit to Ariadne Soft-
ware I saw a preview of a prod-
uct called Beebulator.
This brilliant emulator lets an
Amiga run any program written
for the BBC Micro, regardless of
whether theyre in Basic or
machine code.
The product is to be launched
by Commodore in January and
while it will obviously boost
Commodore's drive to get the
Amiga into schools and col-
leges, it can only enhance the
V1.3 main command changes
ALIAS Allows CLI commands and extensions
to be renamed with a string, eg, instead of
you could use FULLDIR to get a complete |
st.
inded memory available.
of old, already formatted disks - faster
erasing them.
er, with a delay so another window сап
E Extended түре command, allows file
IDENT Allows certain programs to made
jory-resident: a big plus since you сап
make CLI commands memory-resident,|
Motorola processors. One |using the RAM disk.
is the soon-to-be-released |WHICH Searches for a file on any disk and
А2620 board from Com- |Will identify its location in directories. |
modore which features a
68020 processor and will sell for
£1,405, while the other was
CSA's 68030 board. Both cards
really kick in the afterburners
and leave standard Amigas for
dead.
Workbench 1.3
The on-going saga of Work-
bench 1.3 is still unresolved.
Although Commodore had pro-
mised to have the upgrade here
by “the autumn”, here we are at
the end of October and still no
sign of it (watch the news
pages - Ed)
Informed opinion says 1.3 is a
non-essential upgrade - in other
words, it might be nice to have
some of the new features (and
some of them sound rather nice
indeed) but it won't be severely
handicapping your Amiga if you
don't get it.
However, for true Amiga buffs
and the merely curious, there
are a couple of ways to get your
hands on it right now. One is to
check out some of the latest US-
originated software which has
general appeal of the Amiga,
and not just among members of
the BBC fraternity who are
thinking of upgrading to a new
machine.
Interestingly, the Beebulator
throws some light on a general
Amiga problem. Someone had
complained to me about the
slow scrolling on the Amiga
when playing the Federation II
multi-user game (MUG) оп Com-
punet. Apparently, 64 users
manage to respond more quick-
ly than Amiga players.
But seeing a BBC program
listing race up the Amiga screen
under Beebulator confirms that
the problem is caused by the
console device in AmigaDos
used for standard screen dis-
plays. It can easily be avoided
by good programmers.
On the subject of Compunet,
Nick Green, who originally con-
ceived the system, has just
taken over the management, so
I expect to see some interesting
developments before long.
John Collins
Growing pains
Programmers, (to tweak Parkin-
sons Law) expand their pro-
grams to fill the memory avail-
able. At the time of the launch
of the QL, a multitasking system
with 128K for £400 was quite
something. PSION managed
(just) to crush their programs
into it and left a minute amount
for data!
Not so today - never mind a
measly 128K being insufficient,
a publishing package in devel-
opment currently is likely to be
at home with its recommended
text editor only on systems with
890K expansion cards.
Superbasic compilers аге
largely the reason. No longer
does the programmer have to
wrestle with 68000 assembler,
or burn the midnight oil trying
to cut an excess 100 bytes from
his code to make it fit. Write it in
Superbasic, compile it and Hey
Presto! а machine code pro-
gram. If it doesn't fit - call it an
advanced version and sell it for
expanded machines only.
This evolution in OL offerings
is not without its benefits. It is
only now, as pundits declare the
QL death throes that many qual-
ity packages are reaching the
market. Despite all the predic-
tions the OL is holding its own.
More than a few companies are
making a healthy living from the
QL market alone.
The owners with a basic
machine must be content with
the cut-down offerings these
days along the lines of the 1512
specials that appeared for the
Amstrad PC. If that market is
anything to go by, makers of
memory expansions should be
gearing up for the run on their
products. Without a doubt, it
looks as if the big QL program is
here to stay.
Games at source
A small Finnish software house
has launched a new platform-
type game: Spaceman Sam - the
source code! The game is on
offer at £13 but for an extra £57
you get the full assembler
source code plus the in-house
Cringing pologies to all Spec-
trum owners, but due to cir-
cumstances beyond our con-
Screen and sprite designer sys-
tems.
After an hour battling to get
the intrepid Sam to achieve his
target I think I need the source
code to find out how to progress
to the next level!
Details from Aholasoft, Kirjur-
intie 3, SF-05400 Jokela, Fin-
land.
Expansion news
With the Futura becoming a
"might have been" and the out-
look for the CST Thor XVI
unclear, news of a DIY upgrade
for the main QL board comes as
a welcome surprise.
Quanta member Mike Lilley
released details of the new
board which cures many of the
major niggles of the original
design. Switched 128/512K main
memory, parallel port, reliable
battery backed clock, multiple
switched ROM sockets, stan-
dard keyboard connectors and
five expansion ports are stan-
dard features. Іп development
are the hard disk interface,
modem card and ports boards.
Prices and availability are not
yet confirmed but are expected
to be sub £100 for a board need:
ing some populating. Details
from Mike Liley on Royston
61236.
Sector spurs comms growth
OL communications has gained
a new lease of life following the
launch of the Sector Bulletin
Board running the Q-View soft-
ware. Its success has made
other commercial companies
look closely, with the Super User
Bureau on-line from mid-
September and Digital Precision
boss Freddy Vaccha confirming
recently that DP is likely to have
a board running soon.
Sector has melded its commer-
cial interest and simple QL user
support well, keeping any “hard
sell” well away from the mes-
sage pages. Apart from the pub-
lic board, it provides program-
ming hints, news and advice.
No longer do QL-ers have to
reside as a Special Interest
Group (SIG) in the “naughty cor-
ner” of other peoples boards.
Other boards with a currently
active QL SIG are Peacenet on
0895-448998 and Gnome at
Home on 01-888-8894. Both are
viewdata at 1200/75.
Sectors Board runs on 0772-
454328 after 6pm and week-
ends.
Paul R. Connell
trol we are unable to bring you|
the Spectrum column for this
dummy issue. Тһе person
responsible has been chastised
will be initiated as soon as
Possible (ie, next week).
In the meantime, if you have
any Spectrum news, views, or|
information you'd like to
share, write to SPEX, at New
Computer Express - ASAP.
a
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YOU WON’T BELIEVE YOUR EYES
Have you ever looked at some really excellent computer graphics on
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YOU WON'T BELIEVE YOUR EARS
If you are interested in making music with your Amiga, and you already
own Aegis Sonix, then read on! If you have spent some time using Sonix,
then you will have found that although it is indeed a powerful program, you
are limited by the sounds that you can create with the inbuilt instrument
designer. You may have been tempted to buy a Midi interface, but unless
you buy a very expensive synth, you will not be able to approach the quality
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\ * NEW COMPUTER EXPRESS
Been feeling depressed about
the prospects for your CPC late-
ly? Fear not, because despite
the cries of the doomsayers of
the last year, there's new life in
Amstrad's oldest computer.
It is thoroughly heartening to
see Mr Sugar's new advertising
for the CPC Computer System, a
packaging deal that ought to
ensure plenty of newcomers to
the fold this Christmas.
Basically, for less than the
price of one of the newer 16-bit
wonders you get a complete
computer system - and the rest.
£500 will buy a 6128 with disk
drive, colour monitor with TV
tuner (so you need never miss
Neighbours again), and a radio
alarm clock (to remind you
when Kylie is due to appear).
There's also a 17-game compila-
tion including old faves like
Scrabble and Trivial Pursuit.
Oh, and a joystick. And a desk
to put everything on, in and
under.
IE DO Omo |
Gunning for the cowboys
There has been recent controversy
over various cowboy repair outfits
performing unsatisfactory repairs on
C64 hardware at extortionate prices
Fortunately help is at hand in the
form of the Independent Com-
modore Products Users Group
(ICPUG) which is running a regular
round-up of repair sharks (and
providers of good service).
If you need repairs to Commodore
kit, it could save you a lot of hard-
ship if you check it out first, and if
youve been ripped off ICPUG would
love to know.
Membership to ICPUG provides
other useful features such as pro-
gramming advice and tips, hardware
and software reviews and discounts.
ICPUG memberships costs £10 a
year with a £1 entry fee for which
includes a one year subscription to
the club's bi-monthly newsletter.
For further details contact: ICPUG
Membership Secretary, Jack B
Cohen, 30 Brancaster Road, New-
bury Park, Шога, Essex 102 ТЕР
alternatively telephone (01) 590 8849
during normal office hours or (01)
346 0050 at evenings and weekends.
On-line aid
Another source of information and
services is Compunet, the bulletin
board originally available to C64
But since you've already got a
à CPC, youll probably be more
| interested in the list of forth-
coming software goodies, and
some excellent stuff it is too.
Heading up the list must be
Mediagenic's conversions of two
classic coin-ops - Afterburner
and R-Type. SDI is also coming
from the same source.
Also on the coin-op front,
Imagine is promising Typhoon,
Guerilla War and Road as well
as what promises to be one of
the smash hits of this Christ-
mas, Operation Wolf.
Telecomsoft has Savage, a
dungeon-delving hack 'em up in
arcade style.
The more thoughtful among
you should be kept busy with
two recent releases from Level
9: Ingrid's Back and the excel-
lent Lancelot, and Magnetic
Scrolls should soon release the
extremely bizarre Fish! in
which you play, hey!, a goldfish
in a plot of intergalactic double-
dealing and intrique (would we
make this up!).
Finally, role-play fans can look
forward to Pools of Radiance,
the US Gold/SSI conversion of
the classic Advanced Dungeons
& Dragons game system.
Impressive or what?
Amos Walker
pc orem
users only (but since expanded to
cover the 16-bit upstarts, the Amiga
and ST). Membership to Compunet
provides you with access to news,
advice and tips, on-line communica-
tion with other users (party-line) and
the opportunity to download soft-
ware.
This software can be professional-
ly produced (such as previews of
forthcoming games) or programs
provided by fellow members. Occa-
sionally a real gem of a utility can be
downloaded - it's a question of find-
ing them.
Fortunately most UK users can
access Compunet at local call rates.
If you're interested contact Jane Fir-
bank on (01) 997 2591 or write to
Unit 26, Sheraton Business Centre,
Wadsworth Road, Perivale, Middle-
sex UB6 7JB.
It's show time (again)
Hot on the heels of the PC Show
extravaganza at Earl's Court, the
12th Official Commodore Computer
Show, returns to its popular and
more homely venue later this month.
With over 75 exhibitors displaying
their latest software and hardware
across the entire Commodore range,
you should find something of inter-
est and perhaps even a bargain or
two.
The show will be held at the
Novotel, Hammersmith, London W6
from Friday, November 18 to Sunday.
Details can be obtained from
Database Exhibitions, ^ Europa
House, Adlington Park, Adlington,
Macclesfield SK10 ANP. Alternatively
you can telephone Show Hotline on
(0625) 879920.
Rick O'Shea
More than а typewriter
Welcome to the first PCW Patch.
Usually we'll be talking about
PCW news, software and tech-
nical hints and tips, but we
decided to begin by dispelling a
few myths.
Most people who have heard
of the PCW think of it as just a
word processor. But not only are
they highly efficient at this task,
they also excel as personal com-
puters with a large range of
first-class software.
The PCWs come as a complete
system, with monitor and sys-
tem unit, keyboard and printer.
When the machine was first
conceived, Amstrad and Loco-
motive Software agreed to
marry the hardware and soft-
ware into an easy-to-use system
for word processing.
The keyboard has all the usual
alphanumeric and punctuation
keys, but also a host of defin-
able and dedicated function
keys. This is where the
PCW/Locoscript combination
really scores over other word
processors - when
you need to per-
form any WP func-
tion - find &
replace, or moving
through the docu-
ment - you dont
have to remember
complex com-
mands. Just press
the appropriate
key.
To make things
even easier, Loco-
Script uses a
series of pull-
down menus for
the most common
commands. The
simple us of the
Hit the Flipper
Perhaps the single most irritating
thing about the PCW is the fact that
while most software runs under the
CP/M operating system, Locoscript -
the key program - doesn't.
This means that if you want to
switch from Locoscript to another
program you have to switch off your
machine and re-boot with a CP/M
system disk.
Or at least, you did until now. With
Flipper you can effectively split your
PCW into two, having Locoscript in
one segment and CP/M in another, or
even having two CP/M segments.
This allows you to switch instantly
(well, three seconds) from Locoscript
into a CP/M program, and then back
again without losing your work, or
even without losing your place in the
Locoscript document.
It will work on any PCW with 512K
of RAM, and at 5p under £25 includ-
ing postage, Flipper must be an
essential purchase.
One of those programs that trans-
forms your computer and makes you
wonder how you ever got along
without it.
More details from Software Impera-
tive, Ashleigh House, Bussage,
Stroud, Gloucs GL6 8AZ, or tel 0453-
886931.
cursor keys and ENTER makes
Locoscript menus a powerful
way of learning the software,
but once you find your way
around menus can slow you
down. So, experts can clear the
menus and revert to use of key-
board shortcuts
There are two models in the
8000 series which come
equipped with a dot-matrix
printer which allows you to cre-
ate graphics and use different
fonts while still producing rea-
sonable quality type.
The 9512 looks different, with
the styling of the case looking
more like а PC-compatible
Functionally, it is the same as
the 8000 series, but comes with
a daisywheel printer which pro-
duces much higher quality type,
but does not allow you to print
graphics - no good for desktop
publishing (although you can
add a dot-matrix printer of your
own).
The PCW range may not have
the technical features of
machines like the ST and the
Amiga, but for people who
require a powerful but economi-
cal computer system for use in
the home or office, it is hard to
beat.
Classic trio saved
Three of the best PCW pro-
grams have been saved from
extinction by Copy Comm Soft-
ware. The company has negoti-
ated the rights to two of Info-
com's finest: Hitch-Hiker's Guide
to the Galaxy, and Leather God-
desses of Phobos, both priced at
£24.95 which have been
dropped by official distributor
Mediagenic
And if solving intergalactic
puzzles is not your bag, try pro-
gramming in dBase IL Сору
Comm also has the world's
Number 1 database on the PCW
after previous distributor First
Software pulled out of the busi-
ness. Price is £67.95.
More details from Copy Comm
on 0337-7444
Dave Axford
Chris Bryant
We Accept
VOUCHERS
Training
DisplayW DOS 3.2 £43
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IBM PC/XT £43
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Classic collection
CDS software has just ann-
ounced a deal with Superior
Software to re-release 15 classic
Superior games on the Blue Rib-
bon budget label. Titles such as
Crazee Rider, Stryker's Run and
Codename Droid will now be
available on dual-format BBC/
Electron cassette, retailing at
£2.99 each.
Richard Hanson,
Software's MD, commented:
“The time is right for our
superb range of games to enter
the budget arena”.
The games are scheduled for
a staggered release, four titles
at a time - with all 15 due with-
in the next year. The first batch
of games (Percy Penguin, Mr
Wiz, Repton and Karate Com-
bat) will be on sale at the
beginning of November.
Superior has also launched a
new full-price game called By
Fair Means Or Foul for the
BBC/Electron. BFMOF is a box-
ing simulation with the ability
to cheat, provided the referee
doesn't notice!. Available now
on BBC cassette (£9.95), BBC
5.25" disk (£11.95), 3.5" disk
(£14.95) and Electron cassette
(£9.95).
Superior
Power computing
SJ Research is currently devel-
oping a system capable of run-
ning UNIX and MS-DOS pro-
grams on the Econet network,
using BBC micros as terminals.
New hardware
MSX users, might be forgiven
for thinking that they are being
ignored by the computer press
in the UK. With the publishing
of Express, however, this state
of affairs is over, and MSX users
will now have access to infor-
mation about a far-from-dead
format.
First, there is news from
Japan regarding ASCII's latest
computer. This is the MSX 2+
machine, and although details
at the moment are rather
Sketchy, it is believed to have
improved disk handling а
choice of 20,000 colours, and an
eight channel sound chip. The
processor used remains a mys-
tery - it may still be the humble
Z80, or a faster variant. More
SJ Research are convinced their
system provides schools with
the best of both worlds - a wide
range of UNIX/MS-DOS soft-
ware able to run on existing
BBC hardware.
Release date and price details
have yet to be fixed but you'll
get details as soon as we do.
Two for the show
The Electron and BBC Micro
User Show, the premier Acorn
exhibition, returns to its popular
London venue later this month.
With some 70 exhibitors dis-
playing their latest software
and hardware across the entire
Acorn range, you should find
something of interest and per-
haps even a bargain or two.
Experts will be at hand to
answer your questions and give
advice on a wide range of tech-
nical matters.
This, the 20th show, sees the
addition of a new feature - Inno-
vation Row - where you will be
able to view the grand finalists'
ideas and help decide on the
winner.
The show will be held at the
New Horticultural Hall, Grey-
coat Street, London SW1 from
Friday, November 11th to Sun-
day, November 13th
The doors open at 10:00am
and close at 6:00pm (4:00pm on
Sunday).
Entrance fees are £5 for adults
and £3.50 for under-16s,
although by ordering tickets in
advance you'll be able to save
yourself £1 per ticket. Details
can be obtained from Database
Exhibitions, Europa House,
Adlington Park, Adlington, Mac-
clesfield SK10 4NP.
Alternatively telephone Show
Hotline on (0625) 879920.
Andrew Reece
details on this machine will be
given when it reaches Europe.
There are no details as yet of a
UK launch.
We also have news, this time
from Germany, of a soon to be
released hard disk for the MSX
2. This will be a 20 Mb drive,
designated the HD-20, with a
proposed UK price of between
£200 and £300. This price, if cor-
rect, will make these drives the
cheapest yet available for a
home computer - not counting
floppies, of course.
Into the Valley
Moving away from hardware
and over to the software scene
now, all of you eagerly awaiting
the release of Konami's Kings
Valley 2 won't have to wait
much longer. The launch date is
now some time in November, so
even as you read this the game
may be available. A review
should follow shortly, so watch
this space.
Two games worth looking out
for are Game Over 2 from
Dynamic, and Afterburner by
Mediagenic. Lets hope they live
up to expectations. These аге
just a few of the titles soon to
be released on the MSX system,
so even though hardware sup-
port in the UK has almost disap-
peared, the software houses
are continuing to convert titles
for the MSX.
Conversion blues
Talking of conversions, two
pieces of software I have seen
recently seem to be taking the
dumping of Z80 code from the
Spectrum a little too far. Colos-
sus 4 Chess from CDS, and
Hunt For Red October from
Argus Press Software are both
let down by poor graphics.
Colossus 4 plays a really mean
game of chess and offers com-
prehensive options, making the
game the most difficult I've
played' оп the MSX. The screen
display on the other hand is
possibly the worst.
The same can be said for Red
October - the coding seems to
be pure Sinclair Spectrum, even
down to the limiting the display
options due to the Spectrum's
lack of memory. Surely with the
MSX's 64K of main memory and
16K of video memory we could
at least have a version that
matches that on the Commodore
64? Two good pieces of soft-
ware that could have been bet-
ter.
Still on conversions, I have
just seen some screen shots in a
Japanese MSX magazine, and
some of the graphics just have
to be seen to be believed. You
should see the screen shots of
the Japanese version of Zoids.
In Japan this game is available
on cartridge, and has obviously
been rewritten by the Japanese
programmers.
If any of you MSX games play-
ers have any pokes, hints or
tips, please, don't keep them to
yourself. Write in and share
them with your fellow MSXers.
Even the best games players
sometimes need a prod in the
right direction.
Keith Neal
The Write Stuff
In the first issue of every maga-
zine (like this one) you'll find an
article (like this one) asking for
contributions from the readers
(like you lot) Why should
Express be any different?
And why, indeed, should you
bother? After all, aren't you pay-
ing us to write the magazine for
you? Well, yes - but with your
help we can make it even bet-
ter.
For one thing, try as we
might, theres no way we can
review every software and
hardware product that gets
released. The industry is just
too big now. And to keep
Express
topical, we
have to
review
things
quickly.
But when
you use
products,
day after
day, you
uncover the
bugs, and
the useful
shortcuts,
and some-
times there are basic design
flaws that only become appar-
ent after extensive use.
Don't keep them to yourself:
share them with your fellow
Express readers via Tech Tips,
our column for helpful hints.
Furthermore, its a certainty
that among our readers, there
exists an untapped source of
expertise in all sorts of areas -
graphics, sound, communica-
tions. Perhaps you'd care to
write about it - drop a line to the
editor.
But even if you haven't got
experience, were sure you've
got opinions. Share them via
Express Mail, our letters page,
the fastest way of getting your
message across to your fellow
users. And there'll be a weekly
prize for the author of the witti-
est, most interesting, or
thought-provoking letter. Start-
ing a user group? Or looking for
one to join? Stick a note in the
Express Mailbox
Problems of a technical nature
can be addressed to Doc File,
our resident medic/psychiatrist
for problematic computers and
their depressed owners. If
It's news to us
Hardware manufacturers, software publishers,
retailers: to get your products into the Express
news pages you don't need a glamorous PR firm
to buy us lunch at the Savoy (although it helps).
Nor do you need to send a sheaf of press releases
in a glossy folder with colour photographs (we'd
rather have lunch at the Savoy). Just let us know
about new products, price changes - anything of
interest to computer users is news to us. Write,
fax (0225 446019) or phone (0225 446034) and talk
to Colin Campbell or Peter Worlock.
you're in trouble with a recalci-
trant RS232 connection, or wag-
ing a losing battle with your
printer DIP switches, write to
the Doc.
If you don't feel qualified to
participate in such learned dis-
course, write to Learning Curve,
our weekly slot for beginners.
Well be covering all of the
basics, plus some more
advanced topics, in future
issues, but if there's something
baffling you right now, write
now.
sax SALES
ALAND DINK
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Authorised-Atari, Amstrad, Acorn,
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Atari 12" High Res Mono Monitor (with ST) .... £129.95
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Citizen 120D Dot Mat Printer £149.00
Philips 8833 14" Monitor £270.00
£370.00 Ring for details,
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or phone: (07356) 77421
DS/DD 48 tpi 5.25"
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DS/DD 135 tpi 3.5"
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Delivery FREE (UK)
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ATTENTION!
New Computer Express can carry your
message effectively and quickly to the
most active computer users in Britain.
And it costs just 7. per column cm
(so this 3cm 2-column block would cost just
£42. v1). Why not call Jennie Evans or Sophie
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NEW COMPUTER EXPRESS +
A last look at the events of the week, by cynical old hack Private I
about at the time. As the
head of the whole firm,
that should make me the
most important man in
the industry.
“Except for the punters.
They're really important.
“Oh, and the retailers.
“And the journalists.
“But aside from all
them, then I'm the -"
The droll fellow has
staked his claim This
one could run and run.
One of the year's arcade hits,
Mediagenic's R-Type has much imi
tated. Check out the genuine 16-bit
conversions of the game that
promises to be one of the smash
hits of this Christmas.
Back to Basics
Everybody's first language went out of fashion for a
while, superceded by modern replacements like С and
Modula-2. But Basic is back. On machines like the
Amiga and the PC, with products from the likes of
Borland and Microsoft, the new Basics are fast, power-
ful - and still the easiest languages to learn and use.
Plus
© First for news - from games to operating systems,
from Spectrums to PCs, if its news about computers
you'll read it first in Express
@ First forreviews - new hardware, new software, new
add-on products ... you'll find the latest products in
Express
O First for bargains - the latest prices and special
offers come first in Express
No accounting for taste
News that the
Archimedes is selling
well to Italian schools
serves to highlight the
exotic nature of both
education and computing
in foreign parts. They
really do do things differ
ently over there.
1 Not content with having as its
e's the greates nakan distributor the 1806 ostab-
lished G Ricordi & Co (you know
them: "one of the world's major
е Says classical music and opera
publishers"), Acorn has also tied up
à deal with the grandly named
Instituto Tecnico Statale
Commerciale Vincenzo Comi. This
loosely translates to Grange Hill
Comp, apparently, and is a "techni-
cal school for accountants
These budding accountants are just
14-18 years old and not only do they
have to deal with the brain-numbing
"The most important man in the
games industry? Oh itss definitely
me - it always was, but no one ever
realised!"
‘And just who is making this self
effacing claim? Geoff Brown, the
boss of US Gold, Maybe Ocean chair-
man David Ward. Or even one of
those gung holier than
thou Yankees like
MicroProse's Bill Stealey?
But no. The most impor
tant man etc etc is Nick
Alexander - and don't say
"Nick Who?". Not content
with being the nephew of
the Tory grandee Norman
St John Stevas, witty St
Nick now reckons he
heads the games pile by
courtesy of the Virgin
takeover of Mastertronic
“With Mastertronic, Bulldog,
Ricochet, Arcadia, Virgin, Leisure
Genius, Melbourne House and Sega,
we're now the biggest firm in the
Germanic depression
Potential PCW buyers beware. Faced with considerable short-
ages, a batch of the old Amstraddian workhorses has been
shipped over from Germany. The problem is not that LocoScript.
and the manual have been written in that determinedly weird
German Shoveitalltogether withStrangecapitalsLanguage, but
rather that the printer and expansion ports are different.
‘Alan “It's the chips, I tell you" Sugar's outfit is taking the line
that it's “all bloody nonsense”, and that there are no difficulties.
Well that's all right, then.
Money off vouchers worth over £4!
The launch issue of New Computer Express brings with it an
incredible set of vouchers aimed at saving you a fortune
when you buy goods through the magazine.
The vouchers are valued from 50p to £2.50 and you'll find
industry and are active in every sin- FOUR of them free on the front of the launch issue! You'll be
gle sector of the games market Tweedledee and Tweedledum dept able to use them to obtain discounts on orders from all partic-
Hardware manufacturing? That pair of hardware bookends 5 :
"Aside from that." Commodore and Atari really aren't ipating advertisers — check out
subjects of double entry bookkeep
ing and other financial stunners, but
they also have to do it on Archies
Sometimes double Math on a
Monday doesnt sound so bad
And shows? quite the same despite giving the this issue and see how many of
"Aside from shows." distinct impression of being two i
And peripherals. Reese ihe suns Enrere d | e mal Morea dS M cally the We Accept
“Well we do sell those and subtle and revealing differences Express Vouchers’ logo. These
Mastertronic used to make joy- Take the States. Phone Atarioutof { companies are already offerin
тер d пла дал оза | сотраліве яте ee M VOUCHERS
And magazines? those naggingly cheerful recorded Е : Á
"OK, and magazines. But we do voices, extolling special offers on er discount and you're laughing. @ The sign of a good deal!
саша Brus sell more us Wem ST mu. ET So not only does Express
any other firm. And every single sec- nd Commodore? You get a sturdy, x r " Б
tor is growing strongly at the brusque security guard, demanding offer you the latest bargains from the industry's leading
expense of all the other sectors - to know why you've been rash advertisers, it also offers better discounts than you'll find
unless that's the one we're talking | enough to phone... anywhere else.
It’ brilliant to buy!
Shoot from the Lip... a
People who buy these games arent of our genera- programs and if they want shoot ‘em ups with no
tion. They listen to Wet Wet Wet records and male presence welll do that. I don't want to sound
Duran Duran. ‘right оп or anything but we dont want to be a
patronising software house. „
Leslie Bunder of Audiogenic
It concerns me that some of the so-called captains
of our industry continue to launch new products
and make new promises without having the abili-
ty to deliver.
Alternative Software on naming
its new label Again Again
For discerning Amiga and PC owners everywhere
(sorry, ST owners, your computer couldn't handle
the graphics!)
Martech press release for Phantom Fighter
If girls want knitting programs well write knitting Commodore UK boss Steve Franklin
—
EN * NEW COMPUTER EXPRESS
COMING SOON
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